
POP: Methodology Experiment One
POP: Methodology Experiment One is an experimental game by Rob Lach which was designed music first, with the gameplay and aesthetic derived from the creative flow of the music production process. What emerged is an emotional psychedelic roller-coaster of interactive vignettes.
POP: Methodology Experiment One
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POP: Methodology Experiment One is an experimental game by Rob Lach which dissects the impact of reinterpreting the typical game development process and following a self-prescribed dogma to its creative conclusion. POP takes you on a visual and emotional roller-coaster, throwing at you a series of disjointed interactive vignettes of ranging purpose, visual style, and frustration.
Deluxe Edition Includes
- Game of the Saeculum Edition DLC
- Official Soundtrack
Game of the Saeculum Edition Includes
- Developer Commentary where Rob Lach whispers secrets into your ear and desperately tries to fit a commentary 3x as long as the actual game
- Game Mode Switches Including modes like 66.6 which allows you to play the game at 66.6% speed and Huetrip making everything continuously shift colors.