Project Survivor

Project Survivor

Project Survivor is a roguelite shooter in which you will move in an isometric 3D environment. Choose from twenty characters with unique abilities and fulfill the objectives of this dystopia while you try to survive.

Project Survivor

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Project Survivor is a roguelite shooter in which you will move in an isometric 3D environment. Choose from twenty characters with unique abilities and fulfill the objectives of this dystopia while you try to survive.

GAMEPLAY

Accomplish objectives while surviving waves of enemies who will try to mentally short-circuit you to unlock new locations.

GAME MODES

The game in its original design will include 3 game modes: Campaign (or History), Survive and Extraction.

These 3 game modes will make use of 20 different levels.

It includes highly futuristic levels, contemporary environments, fantasy locations, etc.

What is the reason for this difference in environments? Time travel? Parallel worlds? Did the developer smoke a huge Kojima? Maybe.

CHARACTERS

A multitude of characters with different abilities to fight the bad guys.

Each character has one or more types of damage that they inflict on enemies and unique attributes.

Kill more enemies, gain more experience and collect more molecules to become stronger (by buying more things).

WEAPONS

Each character has 6 different weapons that can be acquired (pistols, rifles, katanas, knives, shotguns, etc.).

Hundreds of character/weapon/skill combinations of your choice so you can blame the game when you die.

IMPROVEMENTS AND ACCESIBILITY

Improvements

  • Summons (Melee, Ranged, Healthy, etc)

  • Area Explosives

  • ShockWaves

  • Orbital

  • Cross (front and diagonal)

  • Front

  • Back

  • Multiple

  • Etc.

Accesibility

Configurable difficulty using the accessibility system so that you enjoy, or get frustrated, you choose.

FEATURES

  • Self-shot.

  • Quick games (no more than 20 minutes if you play with both hands).

  • Multitude of characters with different abilities to fight the bad guys.

  • Hundreds of character/weapon/skill combinations of your choice so you can blame the game when you die.

  • Accomplish objectives while surviving waves of enemies who will try to mentally short-circuit you to unlock new locations.

  • Kill more enemies, gain more experience and collect more molecules to become stronger (by buying more things).