
Rogue Rhythm
A roguelike with rhythm-game combat and procedural dungeons. New mechanics stack on top of the previous after every boss fight to create Souls-like difficulty (even for rhythm-game professionals..). Learn all mechanics and become skilled enough to challenge God himself.
Rogue Rhythm
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Battle
Fight up to 60 different monsters and 10 different bosses
Destroy your enemy with mechanics based around 5-key and 2-key rhythm-games
Each of the 10 bosses add new mechanics to make sure gameplay stays fresh (each one takes so long to make ;[...)
Strategize your loadout by playing against your enemy's weaknesses (or with your strengths)
Get a performance score at the end of the battle and compare it to your best (no way you %100 all 10 bosses)
Challenge yourself with the DEMON or OMNIPOTENT difficulty settings.. The latter being one of the hardest challenges in all of gaming
Create your own fights with the battle creator so you can make custom enemies and challenge your friends
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Dungeon Floors
Explore 30 procedurally generating dungeon floors
Each set of 3 floors is themed differently with changes in atmosphere, visuals, battle music, and enemy types
Learn the procedural algorithm in order to reach the end in as few moves as possible
Freely travel between floors that you have been to
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Loot
Each of the 60 monsters and 10 bosses give 4 items of loot for a total of 280 items!
Each boss drops 1 unique item that will change how you play the game
Make sure you aren't missing anything by checking your Collection Log
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Sound
Listen to 30 different beats: 1 for normal enemies battling on each floor
11 different tracks: 1 for each boss plus the main menu
10 different ambient tracks: 1 for every set of 3 floors
Sound effects and design by Hubert "Maeror" Łabuda