Stimmings

Stimmings

A roguelike real time strategy experience where your Stimmings must be coerced into performing activities, to snowball your colony into a winning state. Get to the portal in each level to continue deeper. Grab as many relics along the way to make the late game enemies more manageable.

Stimmings

Official Stores:

Current Price

Media 0
Media 1
Media 2
Media 3
Media 4
Media 5
Media 6
Media 7
Media 8
Media 9
Media 10
Media 11
Media 12
Media 13
Media 14
Media 15
Media 16
Media 17
Media 18
Media 19
Media 20
Media 21
Media 22
Media 23
Media 24
Media 25
Media 26
Media 27
Media 28
Media 29
Media 30
Media 31
Media 32
Media 33
Media 34
Media 35
Media 36
Media 37
Media 38
Thumbnail 0
Thumbnail 1
Thumbnail 2
Thumbnail 3
Thumbnail 4
Thumbnail 5
Thumbnail 6
Thumbnail 7
Thumbnail 8
Thumbnail 9
Thumbnail 10
Thumbnail 11
Thumbnail 12
Thumbnail 13
Thumbnail 14
Thumbnail 15
Thumbnail 16
Thumbnail 17
Thumbnail 18
Thumbnail 19
Thumbnail 20
Thumbnail 21
Thumbnail 22
Thumbnail 23
Thumbnail 24
Thumbnail 25
Thumbnail 26
Thumbnail 27
Thumbnail 28
Thumbnail 29
Thumbnail 30
Thumbnail 31
Thumbnail 32
Thumbnail 33
Thumbnail 34
Thumbnail 35
Thumbnail 36
Thumbnail 37
Thumbnail 38
A strategic rogue like simulation in the fantasy genre.
Lead your villagers 'Stimmings' against the relentless forces of entropy in this cellular automata simulation where the parameters of the sim are altered every run.

The only resource you have are your Stimmings, and each Stimming takes up a cell in the simulation.
Due to unfortunate medical circumstances, the Stimmers are required to be stimming themselves at all times and they cannot stop moving.

Build up your Stimmings and defend them against the enemies and work towards the portal locations to progress.

Defeat powerful opponents and obtain relics that will be vital for survivial in the later levels.

If you find a portal squeeze in as many Stimmings as you can to ensure the best possible start in the sub level.

You the player usually end up balancing your home economy with refreshing farms, navigating environmental hazards, and the offensive required to overtake an enemy structure.

If you find the modern world unstimulating and consider yourself completely desensitized to any information coming from a screen and speakers, this game is for you. Designed to swallow hours of your day and being left with no real recollection of what happened or where you are at the end of rounds.



  • Procedural map generation from one of three biomes determines the initial land scape and resource/hazards locations
  • GPU accelerated cellular automata rule set supporting 650k concurrently running entities (too many to keep track of unless you are a super intelligent AI)
  • Every map has portals that requires a certain amount of your Stimmings to activate (this generates the next level)
  • Stimmings (villagers) throw themselves onto blueprints you place to create structures that can span many squares
  • Unique relics provide relief in tight or stressful spots
  • Stim!
  • MAINTAIN SANITY