Titans of the Past

Titans of the Past

Titans of the Past is all about managing a party of adventurers, crawling into randomized adventures, and collecting loot and resources. Build up your town, unlock new races and classes. Then create new characters with advanced mechanics and delve into deeper dungeons.

Titans of the Past

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As the name implies, this game stands on the shoulders of the Titans of the Past: games like Wizardry, Might and Magic, The Bard's Tale, Eye of the Beholder, and Legend of Grimrock. 

Another meaning of the game's name is hidden inside the game's lore for you to uncover. But we know for sure our players are clever and already have some good guesses.

We're a Ukrainian team making a game for an old-school, hardcore audience - just like us. We are creating a game we love and want to play, and we hope you will enjoy it as well.

First-person party-based RPG

Delve into the carefully handcrafted dungeons in first-person view, but command a party of characters. Develop their skills; find, choose, and tune their equipment; learn and use spells and abilities that any 90s gamer feels familiar with.

Real-time with a twist

The game world moves only with the player's input - so it's a mix of real-time action and thoughtfulness of a 'pause when you wish' approach.

Go Adventuring

Embark on procedurally generated Adventures and choose your path between nodes like Dungeons, Campfires, Shops, Unexpected Events, etc. Make your decisions carefully, considering different Dungeon Modifiers that can hinder or ease your way and bring more loot, XP, resources - or peril.

Delve the Dungeons

Dungeons are hand-crafted to provide the best experience, and we also care about replayability. Monsters spawn, secrets, and gameplay-affecting mutators are randomized.

Develop your Town

You'll have a good place to put the resources you bring from your adventures - your town! Like you do it in Heroes of Might and Magic, construct buildings and upgrade them. That unlocks new options for character creation - races and classes; new items to buy; new skills and spells to learn; new crafting opportunities; and so on.

Gear up

The itemization in the game is procedural and quite complex. Expect something similar to Diablo and other ARPGs: prefixes, suffixes, tiers, rerolling until you are satisfied, and a bit of farming for BIS items.

Content numbers

  • 35 classes

  • 15 races

  • 50 monsters

  • 33 skills with 4 mastery levels each

  • 150+ spells (also with 4 mastery levels)

  • 100+ items

  • 100+ item affixes

  • 30 mutators, boons, and perks

All that brings you Infinite adventures!