

Autumn Night 3D Shooter
Sergey Bobrov · 2017 · Action, Indie, Gore, Violent, FPS
PC
Mixed53% · 51
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Screenshots
About Autumn Night 3D Shooter
First and foremost, this game is an experiment in coding a software renderer. It's an engine that renders the image via CPU, without involving the graphics adapter, much like the 90's games did. I wanted to find out if it's possible to code an engine like that from scratch nowadays, and if it can run at 60 FPS on a modern PC. It was a self-imposed challenge.
Once I finished the engine, I thought I could make a game with it, an FPS like the early shooters from the 90's. I have to say I was quite impressed with them back in the day, and I've been looking to recreate them for a long time. Thus, this game is a 90's FPS. A simplistic story takes a backseat to pure run-and-gun gameplay.
On graphics and visuals: I was creating the visuals based on the imagery from my dreams. I tried to convey the mood and atmosphere of my dreams through level design. I feel like I did a particularly good job on this aspect.
I'd be happy to hear some feedback from you on my humble little game!
Once I finished the engine, I thought I could make a game with it, an FPS like the early shooters from the 90's. I have to say I was quite impressed with them back in the day, and I've been looking to recreate them for a long time. Thus, this game is a 90's FPS. A simplistic story takes a backseat to pure run-and-gun gameplay.
On graphics and visuals: I was creating the visuals based on the imagery from my dreams. I tried to convey the mood and atmosphere of my dreams through level design. I feel like I did a particularly good job on this aspect.
I'd be happy to hear some feedback from you on my humble little game!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1] Takes inspiration from games like Hexen, with one level and some doubtful decisions. Lack of ammo - you're doomed. Definitely bad. Just skip it. [/h1]8 found this helpful
It was a pretty lukewarm experience. It is a novelty demo of an experimental engine, but not really a game on its own and not one that I would want to replay much. It has balancing issues and lacks interesting features that leaves a lot to be desired. It is also kind of unforgiving, especially due to balancing issues, so you might get a kick out of it if you're a fan of the genre and love a challenge, but it mostly left me very frustrated. I was lucky to get it while it was on sale for a few bucks, and if you really wanna try it, I recommend the same. Otherwise, maybe skip over it for something more robust. TL;DR at end. Performance-wise, I didn't have issues, but I do have some concerns/warning for potential players. In its use of the experimental engine, it is entirely CPU reliant. You may find that it runs poorly on your PC. I ran it windowed at high with no drops in frame or quality, but I also have a higher end CPU. My only performance complaint is it is UNUSUALLY quiet, that for it to be on par with all my other programs I had to turn Windows' volume all the way to 100. Appearance-wise, I found its overworld ambiance quite nice, but it has its issues. I think more than an…4 found this helpful
*Rough*, needed another pass in development.
Janky tech demo, should be free. Worse than Doom (1993). Runs like sh*it, 60 fps cap, 0 fov, weapons are bad, enemies are dumb, and levels are boring.
Such a fun, nostalgic experience!
I REALLY enjoyed this game. That's amazing. I never died so many times in the same way. Sergey I love you! Whoever you are! The negative reviewers above - you suck. What did you really expect? This game is EXACTLY how supposed to be.
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