

Fallen Cube
WRD · 2017 · Side Scroller, Precision Platformer, 3D Platformer, Incremental, Puzzle
PC
Negative16% · 44 📈 Making a comeback 27%
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Screenshots
About Fallen Cube
Description
Fallen Cube is a puzzle game where you should in any way deliver the red cube (or cubes) to the destination, which is green (if one cube) or purple (if two cubes) marker.
You will be prevented by other cubes of different types. You will be given several removal points, after spending which you will be able to clear the way for the red cube to the marker.
Features
- 90 levels
- relaxing background soundtrack
- pretty good timekiller
- comfortable graphics
Controls
"Left Mouse Button" - For removing blocks
"Spacebar" - Restart level
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
You know what would be a great idea, making a physics game but the physics are random each time thus you usually have to repeat the same level multiple times, even if you get it right, and pray the physics are on your side.25 found this helpful
bad so bad bad bad3 found this helpful
nice one2 found this helpful
*Fallen Cube*, developed and published by WRD, is a minimalist puzzle game that strips its design down to a single mechanical idea and builds an entire experience around it. At first glance, its simplicity is almost disarming—there are no elaborate systems, no narrative context, and no visual distractions. Instead, it presents a clean, abstract challenge where the objective is immediately clear: guide a cube to its destination by carefully removing obstacles in its path. This clarity makes it easy to approach, but it also sets expectations that the game struggles to expand upon over time. The core mechanic revolves around limited actions. Each level gives you a set number of moves, which can be used to remove blocks that obstruct the cube’s route. The puzzle lies in determining the correct sequence of removals so that the cube can fall or move toward its goal without becoming stuck. Early levels function as simple demonstrations of this idea, allowing players to understand how the system works with little resistance. As the game progresses, the layouts become more restrictive, requiring more precise planning and occasionally forcing players to think a few steps ahead. In these mom…1 found this helpful
Fallen Cube is a mobile-app like minimalist low poly physics puzzle game, the type that's been done to death repeatedly. You click on a variety of blocks to eliminate them, which then causes the blocks to fall (like a bad game of Jenga or a dumbed down Angry Birds) to cause a target block to fall and land on a goal. Yawn. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. This looks and feels like a mobile app, but I wasn't able to find it on the app stores. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes this is a mobile app, it has the same limitations and dumbed down qualities. It's imp…1 found this helpful
6/101 found this helpful
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