

Kingdom's Return: Time-Eating Fruit and the Ancient Monster
INTI CREATES CO., LTD. · 2026 · Action, Action-Adventure, City Builder, Side Scroller, RPG
PC
Mixed51% · 96
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About Kingdom's Return: Time-Eating Fruit and the Ancient Monster
Rebuild your kingdom with action and strategy!Kingdom's Return is an action RPG where you'll adventure to restore your fallen kingdom. Collect materials in 2D side-scrolling adventure stages, then use them in the strategy part to rebuild your kingdom and power up your characters!
Action and Strategy
Kingdom's Return combines action with strategy for an addictive hybrid experience!In adventure stages, you'll collect items for construction in the strategy part, all while levelling up your kingdom and characters.You can approach each side in balance, or concentrate primarily on just one and still clear the game.The build of your dreams!
As you fill the land with buildings, the characters you take on adventures will also grow stronger.Build the kingdom of your dreams and strengthen your allies!Start your adventure by choosing from "Imperial", "Wizard", "Alchemist", and "Zipangu".Each has unique stats, skills and attacks, so choose the one that fits your action style!You can change characters while in your kingdom, so you'll always have a variety of styles to choose from!Adventure in an idyllic fantasy world!
In Kingdom's Return, you'll build your cozy fantasy kingdom and bravely adventure into dungeons.Get quests from villagers, build up your lands, and play around with powerful bosses!This is your kingdom to rebuild how you want!DLC & expansions
🎁 Complete the collection
Base game + 2 of 2 DLC at today's best prices.
$24.97
to own everything
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This might well be Inti Creates' first outright bad game. The addictive mission format and its forward momentum is pretty much the only thing the game has going for it. Aside from the Inti staple of gorgeous sprite art, of course. The combat is incredibly stale, restrictive and repetitive, no matter which character you're playing. Movement feels incredibly stiff at all times. Level design is plain non-existent and since enemies seem to be placed at random there's no design intent to be found in that regard either. Bosses are competent at least - they're not good, mind you, just competent. The "city building" aspect meanwhile is outright ♥♥♥♥♥♥♥♥, all you do in that mode is place down nodes that increase your stats based on the way you arrange them, even if what you build is complete nonsense - functionally it's a more convoluted version of a skill tree entirely comprised of minor stat bonuses. This game is essentially Dragon Marked For Death, but brainless and bad. What a mess. EDIT: Just finished it out of spite and I think I hate this game. What willfully lazy design. I understand that this was originally a mobile game, but my god, this is such unambitious, repetitive, bra…3 found this helpful
The premise is awesome but the execution is awful. The stiff, unresponsive controls make the combat tedious and often "unfair." The repetition of the same handful of enemies wouldn't be so monotonous if the combat was fun. If you haven't guessed it already, the controls are terrible. The mix of inconsistent pixel and vector art also make this feel like a free-to-play mobile game on my PC that cost me almost $20 USD. If the devs could fix the sluggish, rigid controls and clean up the death-by-pop-ups UI, this could be a decent game. I doubt they will though -- probably already moved on to their next project. In its current state, I cannot recommend this. Save your money, folks.2 found this helpful
The game is 4 hours long despite only 14 dollars, with no replayability apart from Playing the same game as different characters, and the demo is literally half the game. Save your self the trouble and get dragon marked for death instead its a better flesh out game and its usually about the same price on sale.1 found this helpful
fun rpg were the battles are in the form of an action platformer. reminds me of Summon Night: Swordcraft Story but on a smaller scale. Its not realy a town management game the town is just a power up system like the crystals in Children of Mana were you have limited slots and choose do you want more armor or more attack.
Its a pretty fun game, but it really feels like "Dragon marked for death. but single player." It really feels like it was made for a group of people to play and you just... arent able to. would have benefitted from that a lot honestly.
The game simply wasn't fun to play. The gameplay loop was boring, and the city/base-building mechanics were bare-bones at best.
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