

Bloodless Heart
Jarkem · 2026 · Strategy, Incremental, Idler, Point & Click, Automation
PC
Positive87% · 31
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Screenshots
About Bloodless Heart
The heart holds no blood... you must recreate it by gradually gathering the elements that compose it. Squeeze (click) the heart to gain power and lifeforce as your rise to strength begins.
Unlock new tabs. Each with it's own organ, gimmick and resource(s).
Unlock new tabs. Each with it's own organ, gimmick and resource(s).
Features:
- Active and idle gameplay
- Upgrades that speed up gameplay
- 10+ different tabs, each with it's unique incremental quirk
- Skill tree to boost your resources, unlock gameplay elements and help you along the way
- Mini-games (optional, if you prefer more active gameplay)
- Unique upgrades and mechanics
- Soft-prestige (applies to specific stuff and does not fully reset the game)
- Achievements
- Offline progress
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A lovely game with a funny story. About 15-20ish hours of content.
It isn't fun.
Cool concept, but severely lacking in gameplay design. There's no hold to click, so I was forced to bust out the autoclicker program, which I haven't needed in years for incremental games. The game is full of busy-work without adequate automation, combined with a very slow sense of progress. One of the first new features you unlock (teeth) is useless for too long, that's never a good feeling. Upgrades are very basic and offer no choice. All in all it doesn't feel worth the money, or any money. There are infinitely better games in this genre for free. And last but not least there's no main NUMBER that goes up, except Pulse but it's too slow + you have to use it to make pitiful progress.
for only 3 bucks its totally worth to play it. compared to newer incrementals, its good value for the money if you are into more clicking than simply holding your mouse compared to other incrementals
Quirky little incremental game. It keeps giving new and interesting mechanics to play with. I got stuck in a bit of a wall near the end game, but the game itself is a good chill time. Recommended!
This is very cleverly done incremental clicker, the pacing of introducing new mechanics is achieved almost perfectly.
Community reviews
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