

Terafall: Survival
Terafall: Survival · 2023 · Open World Survival Craft, Survival, Base Building, Open World, Sandbox
PC
Mixed42% · 33
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About Terafall: Survival
Tera, your once-thriving planet, faces extinction as millenniums of heavy abuse of its natural resources see them ultimately drop to critical levels. A world that once thrived now faces itself in a panic to preserve its planet. The solution lies in expeditions to other planets to establish new colonies and gather resources to send home.
Create your own character and explore a strange new planet, grow and improve your characters abilities, craft, upgrade and customize powerful weapons and armor, hunt dangerous beasts, take down powerful foes, and leave your mark as one of the greatest the New World has ever seen... or die trying.
Create your own character and explore a strange new planet, grow and improve your characters abilities, craft, upgrade and customize powerful weapons and armor, hunt dangerous beasts, take down powerful foes, and leave your mark as one of the greatest the New World has ever seen... or die trying.
Current Features:
- Single player player vs environment procedurally generated open world sandbox
- Procedural Generation - each playthrough will be different with world seeds creating different areas and Points
- Huge world - procedurally generated unique world consisting of approximately 300,000 1km squared unique areas, each with their own biome and points of interest. Over 1.2 million unique Points of interest generated in any world
- Equipment/Clothing system - craft, find and buy different gear to equip
- Vendor System - trade with vendors and merchants in the world, buying and selling
- Dungeons - randomly generated dungeons including caverns and mines that spawn through your world, with treasure and enemies inside
- Dynamic weather and day and night cycle - face harsh weather such as acid rain, flare storms, magnetic storms etc
- Time mechanic, sleep and pass time - hours and days pass by affecting the world
- Crafting system - craft items, tools, gear
- Cooking - cook anything from monster parts, gathered plants, etc and create custom dishes with unique stat buffs
- Populated World - your world is populated by monsters, wildlife, and NPCs who you can interact with
- Base building system - build your base anywhere using gathered resources, build structures, resource generators, etc
- Biome system, seven different biomes - mountains, swamp, tundra, plains, forest, badlands, desert. Each with different enemies, foliage and resources,
- POI interest - discover unique points of interest in your world, campsites, merchant caravans, caves, mines, monster nests, ruins, etc
- Wildlife - over 40 different wildlife and alien creatures to encounter, some hostile and some passive
- Character customization - create your own character from six different races with unqiue bonus abilities, customize your look
- Items - over 400 items including resources, gear, materials, craftable items etc
- Three different game modes - standard, peaceful (hostile enemies never attack first), and survival (player needs to eat, drink and sleep)
- Status aliments - players and enemies can be burned, poisoned or stunned.
- Weapon customization - upgrade any weapons rank, augument it to add additional effects, rename it to personalize it
- Perk system - use experience points gained from discovering locations and defeating enemies to upgrade your players abilities
- Stealth system - crouch and sneak up on enemies to deal stealth attacks, avoid their detection
- Bosses - powerful, huge enemies that can be discovered rarely, each unique to each biome, dropping valuable loot
- Active Skies - airships and other airborne vehicles populate the skies, all of which can be shot down to loot etc
- Reputation System - Currently features: depending on your behaviour and if you rob merchant air ships etc bounty hunters will pursue you
Current Development Roadmap (Planned Next Features, NOT yet implemented)
- Pets/Companion system - Purchasable and tamable pets and companions to aid you in your adventures
- Optimization - further game optimization for all machines. As are still implementing more features daily, we will need to optimize the new content
- Vehiciles - build and purchase drivable vehicles
- Missions - While we already have a missions system for the tutorial, we plan to add missions that can be picked up by NPCs
- Recruit NPCs - recruit NPCs to work with you
- Multiplayer functions - play with your friends
- crop growing/harvesting
- improved character customization options and all genders for each race
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Another abandoned early access game DON'T BUY44 found this helpful
Wow, Don't let the bad reviews fool ya...It is really bad! Opimisation-Zero Game play-Zero NPC interactions- Zero Developers intentions to use your purchase money to "Develop the Game" - ZERO ! Nice one guys, (dev's) you have yet again made it harder for genuine developers to get us to back them in early development.12 found this helpful
It's a great start but dev not responsive an lack of updates for atleast 6 months not even patching bugs I wouldn't recommend in it's current state7 found this helpful
The game may have some potential, but in its current state i wouldnt call it a good game, Very laggy, quest seems to direct you to incorrect locations. building pieces dont line up. Graphics are okay at best. I'll update after the game has had some more time to work out some of the issues.5 found this helpful
I will start off by saying the game looks really neat, and seems to have a concept with the map/seeds your able to play within, being nearly endless and very creative. I had a lot of stutters/lag within the game, just roaming about it was a bit of a constant stutter just loading in all the time, rocking newest i9, rtx 3070, 64gb ram and crafting needs to be smoothed out a bit, base building seemed a bit bare bones without any foundation pieces to get started with but had access to walls, doors and such tho, not sure if i'm missing something here. I was a bit confused about the hot bar, not able to drag and drop or anything but to have to right click and set hot bar slots for items in the limited inventory slots you start with, unsure if i could expand later. The torch was a bit of an eye sore for me taking 1/3 of the screen up and just burning in my face so makes for harder navigation. I suggest anyone who is interested to give it a try and if your for supporting the developer then def jump on it while on sale for sure, as it seems to have a lot of potential and I hope to see the developer continue to developer the game.
While the game is nice on survival i feel as if your character gets hungry or too thirsty too fast, maybe a perk to help counteract this. Also it's a bit blocky on both combat, and building. There's also a few bugs on looting creatures, even more so when harvesting after you die. Other than that visibly it is beautiful. I look forward to see how it is as it develops more. Sadly it seems this game has been abandoned, save your money and go for another game.
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