

Sun Dogs
Royal Polygon · 2015 · Adventure, Indie, Casual, Interactive Fiction, Space
PC
Mixed62% · 13
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About Sun Dogs
Sun Dogs is about exploring our inner solar system, altering your body, and embracing death.
In a future where humanity alters itself without a second thought, you must do the same.
Skim along the Sun's corona, float in the Venusian clouds, travel the Martian plains.
When your body dies, your mind will be given a new one, and you will keep going.
In a future where humanity alters itself without a second thought, you must do the same.
Skim along the Sun's corona, float in the Venusian clouds, travel the Martian plains.
When your body dies, your mind will be given a new one, and you will keep going.
Featuring
- Expansive and unique science fiction, across planets, moons, and space stations
- Dynamic text reacts to your character and actions
- Full modding system allowing additions or rewrites to the entire game
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game is like a free roam, text-based adventure, where there is no storyline, few side quests and infinite combinations of collectibles. Excellent world building, but there isn't much to do in the world.5 found this helpful
The premise of Sun Dogs sounds fantastic, but the game itself was disappointing. You are at the mercy of random events, and rely on the roll of dice for gains and losses.5 found this helpful
dipping under the gas clouds of venus. disintergrating in an interstellar blast. skimming the debris field of earth. sitting in a cafe watching a parade. beyond the soul and beyond the body.5 found this helpful
Mentioning a theme is not exploring a theme, and disjoint passages you have no control over isn't a game. This is like a series of tweet-length passages about a world, printed out and strewn on the floor, then when you've read a certain amount of them, they all catch on fire and a new copy of the same notes is thrown on the ground. I don't wish to be unduly cruel, but if an experience isn't fun, it's not fun. If you're okay reading through an experience that randomly resets, not "death isn't the end" but just flat-out resets, then it might be for you, but I wouldn't recommend it.
[h1]Summary[/h1] Sun Dogs is an “art project” of sorts disguised as a video game. It is set in a post-mortal transhuman civilization; that which used to be mankind is now consciousness, backed up by a “cortical stack”, that inhabits a “sleeve”. Sleeves can come in many varieties and shapes, including a non-humanoid arachnid-esque frame for those that feel particularly spider-ey. Anyway, civilization spans all across the solar system (not including or beyond Jupiter. So I believe five of the microplanets if you include Vesta, in addition to the known planets and moons.) You are an inhabitant of a “sleeve”, with a space ship. The planets, locations, and yourself are represented as circles orbiting the central axis in what is a two-dimensional representation of our solar system. The extent of the “gameplay” is merely pressing one singular button; interact with the given environment that you currently occupy (say, if you’re at Vesta for example, you can hit the button to explore or interact with Vesta.) Every time you hit the button, you get a short wall of text with a little snippet of lore from that region. You can occasionally acquire items and sleeve upgrades from hitting this but…
A great game for curious people, one of my favorite text games.
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