WizardCraft

WizardCraft

David Mccue · 2016 · Indie, Strategy, RPG, RTS

PC
Mostly Positive73% · 33
Best price
$2.99
lowest tracked $0.89
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Standard Edition · Steam
$2.99
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Standard Edition · Steam
$3.72
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About WizardCraft

WizardCraft is a fantasy-themed real-time strategy (RTS) game where players try to destroy AI opponents by collecting resources and creating an army. The game is played in a medieval setting with fantasy elements, where both sides have melee (knights), ranged (archers), aerial units (dragons), and spell casters (wizards). Most of the missions follow the pattern "collect resources, build buildings and units, destroy opponents".

The game is played by building up a working economy to produce military units, and then going to war against AI enemies. Iron and coal is needed to produce weapons that are needed to 'recruit' soldiers, which in turn requires mines and food production. All buildings require wood and stone to build, and all peasants need living space, which results in a complex chain of infrastructure required before big armies may be produced. Upgrade points earned during combat can be used in the Castle to upgrade various units. The Castle is considered as the central hub in the game, if it is destroyed it's game over.

WizardCraft currently contains 30 missions and two different skirmish modes, 'normal mode' and 'battle mode'. Battle mode is a quick mode which only uses two resources 'wood' and 'gold' to produce buildings and units, this allows players to quickly build an army so players can focus more on the attacking aspect of the game. Normal mode contains all 29 different resources available in the game and players must create a stable economy in addition to managing an army. Both skirmish modes can be further customized to increase the cap limit on buildings and units, as well as the stats of each individual unit, allowing players the freedom to play the game however they decide.

The game's easy to use map editor also allows players to develop maps for use in the skirmish modes.

Key Features Include:
Over 30 missions;
Skirmish mode containing over 50 different maps and a fast paced 'Battle' mode which allows players to focus more on attacking enemy players.
Create your own skirmish maps with our easy to use map editor.
3 different difficulty levels.
Real-time battles with up to 600 units.
Take control of 12 different units, including archers, knights, cannons, wizards and dragons.

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

✦ AI summary

Players praise WizardCraft as a fun indie RTS with engaging resource management and nostalgia-evoking gameplay reminiscent of classic Warcraft titles, though some find it offers solid complexity and challenge. However, critics consistently cite poor technical execution including an outdated game engine that looks worse than 1994's original Warcraft, locked resolution making text unreadable, and lack of essential customization options, with the main missing feature being online multiplayer support.

Recommended Jan 12, 2018
Build stuff to wreck someone else's stuff before they get enough stuff to build stuff to wreck your stuff. Did I mention wrecking stuff?
3 found this helpful
Recommended May 28, 2021
Fun indie game with resource management similar to Stronghold and a feel that evokes nostalgia from Warcraft 1 and 2. I recommend for RTS fans !
1 found this helpful
Not recommended Apr 1, 2021
WizardCraft is a fantasy RTS. Essentially a pure ripoff of Warcraft: Orcs & Humans, only much worse, and with JRPG ripoff graphics. It's well known that RPG Maker games are the butt of jokes in the industry due to the deplorably bad quality of the game engine. Well, it's nice to know that WizardCraft took on the challenge and has an even worse engine, and even looks slightly worse than most RPG Maker games do. Also, resolution is locked and can't be changed, making some display elements like text completely unreadable with no way to fix it. Developers must pay attention to the minimum requirements for PC games, like graphics and control customisation. This looks worse than Warcraft does, and that came out in 1994, so there's really no excuses here. For some reason, the speed is dialled up to 11 so your units zip around like the out-of-wedlock kids of Quicksilver and The Flash. This does add some comedy. Sadly, it looks like some degree of thought and effort went into the tech trees and game design, but with such an awful visual presentation, whether that effort paid off or not isn't relevant. This looks worse than Warcraft does, and that came out in 1994, so there's…
1 found this helpful
Recommended Dec 2, 2018
i like
1 found this helpful
Recommended Feb 10, 2022
YESSS SSSSSIRRRRR
Recommended Jul 4, 2021
Amazing RTS, honestly impresses me how much there is to the game. The gameplay is complex and challenging, the AIs wiped me out the first game I played and the second has been a lot of fun. My only wish is that it was online multiplayer so I could get my friends to get it!

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