

Baron Wittard
Wax Lyrical Games · 2014 · Adventure, Indie, Point & Click, Horror, Puzzle
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About Baron Wittard
Features
> Explore Wittard Utopia and uncover its chilling secrets
> Non-linear gameplay and a spine-tingling mystery to solve
> Experience urban decay in high resolution graphics
> Eerie and mysterious soundtrack with full musical score
> Discover a massive world in First Person Perspective
> Use skill and cunning to search for clues and solve puzzles
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate this classic point-and-click adventure for its atmospheric storytelling, engaging exploration, and puzzle variety that ranges from straightforward to genuinely challenging, though opinions diverge sharply on difficulty balance. Common complaints include repetitive puzzle designs borrowed from other games, technical issues like mouse sensitivity problems and lack of display options, and the demanding note-taking requirements that some find rewarding but others find tedious. The game's low-budget presentation with minimal animations is acknowledged but generally forgiven by th
I did enjoy this game although I am not much of a fan of point and click. I used to like point and click a few years ago but have evolved to using keyboard/mouse and much prefer that. I first played this in 2017 and then just replayed it again in 2021. Some of the puzzles are really hard and I did have to refer to a walkthrough to get through some of them. Wished for a skip button. All in all though it was a pretty good game and was fun.3 found this helpful
Decent for fans of the point and click adventure style games. There were a few entertaining puzzles, particularly the one at the end, but overall most of the puzzles were a little too easy. Many of the logic style puzzles were very similar to ones found in other games, so if you're familiar with them you'll probably solve the puzzle in all but a minute, while many other puzzles were simply a matter of finding the right image/note. Overall pretty fun, just lacking in difficulty, was hoping for a game more like Rhem or some of the Mysts where you needed a notebook full of notes and still banged your head against the wall for hours on a puzzle.3 found this helpful
A good but hardcore point n' click with a superb atmosphere, cool story, puzzles ranging from easy to very difficult, all the while offering zero hand-holding. Judging by the janky gameplay mechanics and the lack of animations (assets will fade in and out at best), the game is a bit on the cheaply-made side, but if you let the cheapness slide it can definitely take the player for a slow ride full of brain-racking challenges.2 found this helpful
A decent game that is unfortunately made less enjoyable by the lack of resolution options, inability to play in windowed mode, and a pair of extremely annoying mouse/cursor issues. I use a dual monitor set up, and every once and awhile the mouse would just randomly click somewhere off screen causing the game to minimize out. Furthermore, if I moved the mouse too fast (and by "fast" I mean not actually that fast at all) the in-game camera would suddenly snap in a random direction.1 found this helpful
Solid Myst-like game that does a lot of things well, even if it borrows a lot of stuff from other games. You know the drill: point-and-click your way through pre-rendered screens, observe things, gather information, solve puzzles, etc. etc. This game is a lot of work, and I mean that as a compliment. Your character writes nothing down, so you'll want a notebook handy. I settled for taking pictures of my screen, but whatever you do, you're gonna need a system to keep track of things. There are a lot of places to explore, and many small easy-to-miss things, so you need to pay close attention. That said, I never found myself pixel-hunting and progressing through the story was never too challenging. The maaaaaajor downside is that all the puzzles in this game are borrowed from other places, and not only are they unoriginal, they're fricking HARD. And not in a "just be smarter" kind of way, it's like they intentionally made them as tedious as possible. There's a Tower of Hanoi puzzle with seven blocks, a classic "slide blocks around to form an image" puzzle with TWENTY-FIVE squares, and to cap it off, a Knight's Tour on the chess board. This is the one area where the developer(s) real…
I literally wasn't able to finish the game because of a ♥♥♥♥♥♥♥♥ stars puzzle. And halfway through the game I started to wish Ragnarok happened just so baron ♥♥♥♥♥♥ can finally shut his hole.
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