

Nine Worlds - A Viking saga
Aperico Software · 2017 · Casual, Action, Indie, Adventure, Vikings
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About Nine Worlds - A Viking saga
Here our story begins, now it is up to you to find out why you have woken up in Elfheim, the land of the Fae after the storm and who or what is corrupting the nine worlds and making them descend into chaos. Help the mysterious fairy Ozma bring balance back to the nine worlds and emerge as the hero of ages.
Nine Worlds - A Viking saga is an adventure platform game of epic proportions. Filled with lore of the Vikings and the old Norse gods. Experience the engaging story as you play through the chapters of this grand Viking saga.
Jump, chop, spin and stab to defeat monsters, avoid traps and collect coins, gems and other valuable items. Battle against challenging bosses and evil gods. Find the hidden treasure rooms and the gateways leading to the bonus levels.
Start out simple with only your hands as your weapon. As you progress you will acquire new and more powerful weapons and learn new devastating weapon techniques. Become even stronger by finding the scarce Hearths of Life scattered around the nine worlds. You need to become stronger if you want to stand a chance against the tougher enemies that you will encounter in the later chapters of the saga.
In addition to the main story quest, you can complete daily quests for bountiful rewards. Challenge yourself by competing against your friends for the top scores and try to place high in the leader-boards. Earn achievements to boast your skills and increase your Steam experience points.
Don’t miss your chance to play this action adventure game because you will have a blast while playing through all the levels and experiencing the original and exciting story.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players highlight a nice soundtrack and art style, with some finding the gameplay straightforward and enjoyable at good frame rates, but the game suffers from significant technical and design issues including lengthy startup times, poor fullscreen implementation, unintuitive controls, spelling errors, and wonky hitboxes that frustrate the experience. The core platforming feels overly simple and lacks engaging mechanics to sustain interest, with controls that deviate from genre norms and numerous small bugs like broken achievement tracking and unwanted cursor movement that compound the problems
-Takes multiple minutes to start up -Runs at maybe 10 FPS at 4k within the menu -Fails to load full screen appropriately, even after explicitly set in menu -Crashed in menus6 found this helpful
Seems okay based on my first impressions, but not a game I would continue playing. The soundtrack is very nice. Game ran at a solid 60 FPS for me. Gameplay is relatively straightforward, jump, attack, use a potion, etc. I like the setting and art style. However, I noticed numerous spelling mistakes in the small amount of the game I played. The levels were fairly simplistic, but I only played for about the first half an hour, which slowly introduced new mechanics, so maybe they get far more complicated later on. The controls were unintuitive, and I had to look them up. Although the developer recommends playing with an XBOX controller, you still have to switch back to the mouse to click on the button which takes you to the next level. Hitboxes seemed a little wonky at times; there were times when my attack hit an enemy when I didn't think it should have, and likewise, there were some attacks I got hit by where I didn't think I actually got hit. When I tried to open up the menu to claim my daily reward, the game hard-crashed on me. Based on my limited hands-on time with the game, I'd say it's a game that has some potential, but it's a bit rough around the edges and could definitely …5 found this helpful
Ok game, the platform game controls are different from the norm & will take alot of getting used to. I may or may not revisit this game mainly because of the game control functions. https://www.twitch.tv/videos/1796329903 found this helpful
https://youtu.be/mXBWl9usPeg Possibly a port of a mobile game, overly simple gameplay lacks any hooks to keep players interested for more than a few minutes.
For me gameplay is king, so something simple like this is often a go. I saw that this games achievements seemed easier; based on percentages. Everybody likes cake sometimes right? If you complete stage 6 on the "bonus map" you may see 3 stars but are awarded no stars in the overworld menu. The mouse cursor is replaced on the screen after each stage. If this bothers you (like it does me) you will be forced to move it each time if you use a controller to play. Speaking of movement if you stand still on a moving platform your character slowly moves. Meaning if you were to land dead center on one and go do something you'd be at risk of falling off. With a game wrought with problems and no true pause button, this is inexcusable. The game seems most concerned about the time in which the level is completed and perhaps the amount of coins. I beat several stages with health missing and still got 3 stars. 200 coins nets an extra life. This seems adapted from a mobile/free to play game. The end of the game will require all the gems you have and then some. The plot is just a generic mishmash of fantasy tropes. It only serves to slow you down and prevent you from achieving 3 stars on each l…
good, i have finished only 2 levels yet until now, but everything ok, sound, gfx, playable, fun, price, all is all right, i have no exceptions, game is similiar to Oddmar. Nice work, only fullscreen mode on mac is windowed :( :)
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