

Bloodecay
AlvaStudio · 2023 · Metroidvania, Female Protagonist, Dark Fantasy, Action RPG, Action
PC
Mixed40% · 50 📈 Making a comeback 53%
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About Bloodecay


In the year 119 in Ellaworth, the seeds of the plague held a ritual, awakening old spirits that had been conditioned. Eventually, a terrible deadly plague raged, which ruthlessly corroded all life and engulfed the continent in despair;
As Knight Idonia,followed the lead in his mind and embarked on a dangerous path with severe trials and powerful enemies in a world shrouded in darkness and despair, finally unveiling the true nature of the evil god.


·Action in the fast-speed battle to observe the enemy’s flaws, so as to make use of every bit of time, demand blood for blood and turn the tables.
·Master dozens of unique spells and attack modes and flexibly integrate them to create your own fighting style.
·Challenge multiple powerful enemies, learn their unique attack style, and stage a death dance in life-death battles.
·Dive into and explore a fantasy world with a unique atmosphere, discover hidden secrets, and experience the story with a quirky twist.



What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game is ♥♥♥♥♥♥♥ awful. The UI is terrible, the gameplay is ♥♥♥♥♥♥♥, and the music sucks.1 found this helpful
great game. Can be janky to play and in platforming but i never had a single game breaking bug. It is made with soul. Protag also uses real medieval sword techniques. Tip: if you cant switch up in gear list with controller, press W on keyboard
This game is only for the X-Box controller and buttons cannot be remapped for PlayStation controllers. In most games you hold down the jump button for longer to jump higher, but it works differently in this game. Double jumping to the maximum height requires you to press jump twice in quick succession. Holding down the jump button for longer has no effect on how high you jump in a single or double jump. If you do not press jump twice quickly enough then the double jump has almost no lift. This does not seem like a deliberate design choice, but rather the programmer did not know how to write code to do normal jumping. Movement feels clunky all round and bad to control.
Cant recommend this game in its current state. The Metroidvania genre has solidified tight gameplay with percise movements but every dodge and every attack in this game feels off.. the menus are even worse It isnt really clear on what you have equipped at any given moment (you can figure it out outside of the menu but in the menu its super unclear). The double jump is neat but it feels a bit awkward at times. Ladders feel outright offensive, I dont think every game needs a dedicated Ladder climbing animation but in this game you press a button, it fades to black and pop you are on top of the ladder, this feels very immersion breaking for me.. also, sometimes Im going through the equipment menu, press "A" to equip something and get teleported up/down because there was a ladder nearby. Please please polish this game up a little more! It looks pretty good, I like the atmosphere and the story seems to be competent but with these controls it feels unplayable to me!
First and foremost, this seems to be a one person show and that shows... but that's ok. Typical metroidvania-lite, find stuff and fight stuff, with some souls elements as well (big bosses, nonsense story, health, magic, and stamina, ect) but they... could use some work. Controls are clunky at best and at worst you will want to check your map and end up closing the game (I played on controller, I do not know how knb is), but most of the time you will just be equipping items you didn't mean to, or save quitting non stop. but honestly for the price I would recommend, and double so if you like metroidvanias.
i got stuck in a wall 0/10 how does this happen...... THERE are no videos of this game. there no help if it happens your screwed case closed
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