

ENDER LILIES: Quietus of the Knights
Live Wire · 2021 · Metroidvania, Female Protagonist, Dark Fantasy, Souls-like, Singleplayer
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Trailers & screenshots
About ENDER LILIES: Quietus of the Knights
Journey through the cursed kingdom of Land's End as Lily, recruiting defeated boss enemies as allies to uncover the mystery behind a catastrophic rain that transformed all living things into undead monsters. Engage in intense pattern-based combat where you can mix and match abilities from your allies, explore hauntingly beautiful landscapes, and shape the story's ending through your choices.
Meanwhile in the remnants of this devastated land, a young woman named Lily awakens in the depths of a church…

Unravel the mystery of the kingdom destroyed by the Rain of Death. Journey through the sprawling and hauntingly beautiful Land’s End, traversing a submerged forest, a sealed-off contaminated underground cavern, and a grand castle.
Formidable bosses await that will gladly claim your life given even the slightest chance. Defeat these powerful foes and release them from their unending curse to recruit them as allies. Overcome the challenges before you and search for the truth with powerful knights at your side.

Features:
- Lead a contrasting cast of characters: a young woman joins forces with cursed knights
- Explore the vast kingdom of Land’s End and discover all its secrets
- Attack, evade, dash, and aim for victory
- Read opponents’ attacks to survive intense battles against former friends gone mad
- Acquire melee, ranged, magic, and other skills by recruiting defeated foes
- Mix and match abilities and equip hidden relics to suit your playstyle
- Take in fantastic landscapes and animations drawn in a beautiful dark fantasy style
- Immerse yourself in an atmospheric soundtrack from musical group Mili
- Uncover the mysteries of the remaining ruins and the Rain of Death in a violent world
- Determine how the story ends through your actions
- Find beauty in despair
Music
Musical group Mili’s credits include Goblin Slayer opening “Rightfully” and other anime franchises such as Ghost in the Shell.

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is a good game but not a great game. For the most part, it is very fun to play with many possible exploration orders, as a Metroidvania should, and abilities that are distinct and useful enough to make exploring different builds feel meaningful. However, the game has some glaring flaws that spoil the experience. The difficulty is uneven and usually skews towards too easy, and nothing exemplifies this more than the true final boss, which is the most boring, disappointing final boss I've ever fought. It does not move and has only a few attacks, and its main gimmick is summoning a single type of enemy that isn't even unique. I managed to beat it on my first try despite burning through all of my healing on the first phase trying to speed through it, which is just an unacceptably low level of difficulty. It would be like if Team Cherry decided to make Flukemarm the final boss of Hollow Knight. My final complaint is that the art is absolutely gorgeous but the animation does not do it justice. In general, the animations are stiff, clunky, and feel vaguely weightless. I will acknowledge that this is an artistic preference and that some people may appreciate the puppet-like nature of…
I had originally picked this game up because the soundtrack was made by Mili, but I was pleasantly surprised to find that the atmosphere (elevated by the music) and challenge of this game left a lasting impact on me. It is the first game of the "Metroidvania" style I played after not expecting to enjoy those types of games, but Ender Lilies proved me wrong. Not only did the atmosphere immerse me in the world and story, emotionally elevated by Mili on the soundtrack, but the steady learning of fairly difficult bosses and eventual triumph led to a great payoff in unlocking abilities to reexplore the wonderfully crafted world. The only complaint I can think of is that there were a few points where I was lost and had no clue where to go (which was solved by simply exploring incomplete areas for a while), and some items were extremely out of the way without the 100% being in mind. Despite these grievances, I greatly enjoyed the game, mainly from its atmosphere, story, and challenging obstacles. (Thank you for bringing me here, Mili!)
nah
好音乐
Amazing
Such a fun game, you can see that they took inspiration from hollow knight but didn't copy it. I liked the variaty in play styles with all the spells and weapons. The designs of the bosses were so good I loved it, same goes for the areas they looked so stunning. I wish the game had voice acting because that would make it even better. Totally recommend this game I had so much fun!!
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