

Decay of Logos
Amplify Creations · August 30, 2019 · Exploration, Souls-like, Action RPG, Action-Adventure, Female Protagonist
Decay of Logos is free to play — no purchase needed. We track it so you know if that ever changes.
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Decay of Logos price
Decay of Logos is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Decay of Logos
Embark on a journey of revenge and betrayal set in motion by the destruction of our young adventurer's village at the hands of Crimson Knights. Find solace in your mystical elk companion as you battle the unforgiving foes that roam this once peaceful realm. Venture into ancient ruins and dungeons in search of their rewards in a quest to find the truth behind the attack of Ada’s home.
Take heed - there’s a dark and treacherous force at work in this world that corrupts even its inhabitants.
- Third-person action/adventure RPG with an emphasis on player exploration and minimal hand-holding.
- Challenging combat with high risk-reward battle system; various short and long-range weapons featuring different move sets, combos, and ancient magic.
- Elk companion system; strengthen your bond with the mystical elk as you solve environmental puzzles and unravel sinister mysteries.
- Deep lore and intricate voice-acted narrative that will leave you guessing until the end of your journey through the far-reaching ancestral high-fantasy world of Decay of Logos.
Her village destroyed, she traveled North with her elk companion hoping to find any clues about those who wronged her. You’ll start in the outskirts of the Laetus Grove, only to find that all is not what it seems - strange hostile dwellers with wooden bodies and vacant eyes now patrol this land...
Lock-on to enemies for a more tactical approach; parry, dodge and counter-attack while always keeping your stamina in check as you deliver deadly blows and combos. Prepare your battles ahead by using the elk's secondary inventory to store a variety of short and long range-weapons, defense gear, and potions.
Set in a far-reaching and interconnected semi-open world, you’ll explore a divided kingdom once ruled by a warring King. Tragedy struck when his beloved Queen died during childbirth - the royal family was irreversibly broken and the King’s sons drifted apart, each claiming a piece of the realm. Make your way through the lush woodland, the great Howling Rift, degraded swamps, ancestral grounds and many other unique locations.
You’ll travel alone with your companion, facing off the likes of giants and many other mystical foes while clearing the path by solving ancestral environmental puzzles. With a will of its own, and more than a mount, you must strengthen your bond by petting and feeding the elk before you can ride it. Ada will come across several charismatic NPC's along the way; fully voice acted, they're a good source of lore, guidance and items.
Decay of Logos invites player exploration with minimal hand-holding by using a minimalistic interface while relying on environmental cues and dialogue for guidance. Ada even displays all gear and items on her while animations reflect her physical state. Leveling is fully automated and based on your play style, Ada gains stats when you kill an enemy, activate a mechanism or even when finding a secret chest.
Decay of Logos — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I rather like realistic limited inventory and the way all things Ada carries are displayed on her. Even vials on her belt are of correct color and they clank when Ada moves! Cute! Parrying with light weapons and blocking with heavy ones are so logical. Parrying eats stamina and it's actually so realistic when you have to keep an eye on your stamina bar at all times during a fight. And how you need some sleep after a while and get debuffed if you fail to find a resting place. What I don't enjoy is the way my mount is controlled. It's rather clumsy, so I prefer running. I use my steed as a beast of a burden. And the design is cartoon-ish, which is a flaw to my taste. But gameplay easily overshadows the small minuses, so who cares )2 found this helpful
A beautiful looking game that unfortunately had some questionable design choices that would have made the difference between ok and good. It's an ok game. Enjoyable.1 found this helpful
I genuinely tried to give this game a chance multiple times. I just can't anymore with this game. I had to cheese the first boss to even be able to kill him, you can get stuck on him and lifted into the air so he gets guaranteed hits on you. I then went forward and went to explore down a ladder and was just constantly stunlocked by an enemy where even trying to press dodge did absolutely nothing. The combat does not feel very good in general, I do not like the durability mechanic of armor and weapons. The healing being potions you have to find is annoying as if you run out you have to farm enemies and HOPE you get more. Maybe when you get further in the game you can buy some I have no idea. The mount gets stressed extremely quickly and is also extremely slow so its practically completely useless even when you do the kick command to make it quicker. I can see plenty of what the devs were going for with this game and I see plenty of potential of how this game could have been absolutely amazing and become a well loved game, but theres so many systems and mechanics that just do not feel that good and just make the game annoying that it ruins the entire experience, especially getting st…
Most of the negative reviews leveled against this game are ludicrous. I think too many people bought into the IGN crap review, got it stuck in their heads, and never mind that IGN is notorious for propping up some really awful AAA games for "reasons." Once you get past the admittedly punishing early game and get a feel for how to survive, the gameplay is quite satisfying and, once you venture out and the world opens up, it's a rich, adventurous experience. Admittedly the elk is just about worthless as a mount; but it's a useful traveling storage chest, has some interesting animations and immersive sounds, and it's very cool to look at. It doesn't bother me. This game is a ton better than some similar games that got inexplicably positive reviews.
A game made free to own in 2025 after originally costing like $20. But is so poorly made with so many dumb ideas obviously not play tested enough I not only uninstalled, but removed from my library as well. And I still want a refund.
Decay of Logos is an ambitious action RPG that blends challenging combat, open-ended exploration, and environmental storytelling into a fantasy adventure that clearly draws inspiration from classic action-adventure games and modern soulslike design philosophies. Developed and published by Amplify Creations, the game places players in the role of Ada, a young adventurer whose peaceful life is shattered after the Crimson Knights destroy her village. Driven by revenge and the desire to uncover the truth behind the tragedy, she embarks on a dangerous journey across a mysterious kingdom accompanied by an unusual ally—a mystical elk that serves as far more than a simple mount. The game's narrative focuses on themes of betrayal, loss, perseverance, and discovery, allowing its story to unfold naturally through exploration instead of relying on lengthy exposition. One of the game's defining features is its emphasis on player immersion. Rather than filling the screen with quest markers, minimaps, and constant objective reminders, Decay of Logos encourages players to observe the world carefully and pay attention to conversations and environmental clues. This minimalist approach creates a rew…
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