

Cylne
Cylne · 2015 · Adventure, Indie, Exploration, First-Person, Puzzle
PC
Mixed48% · 73
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Screenshots
About Cylne
Genre : Art game, Adventure.
Features :
- Explore 6 surreal chapters with various and immersive environments along with crystalline guitars (including one optional chapter).
- Active environmental mechanisms to solve enigmas : watch, listen, feel, discover.
- The aim is to achieve the chapter 5 called « The Choice » which requires an overall vision of the chapters. Man can enter any chapter. There is no clear story.
- Watch your halo's feedback. This one may guide you. This one may disturb you.
Glide sometimes through the air, walk or float. - Look carefully at disorienting and odd cutscenes which does not reveal all.
- Each chapter has a symbolic with different meanings. The optional chapter (chapter 6) is inspired by the Prometheus myth.
Description :
Cylne is a first person surreal exploration game, in the form of a visual poems collection. Choose a chapter to explore and feel unreal worlds filled with environmental enigmas, surprises and some platforming. Try to achieve the chapter called "The Choice". Surrounded by a dark halo, dive into ethereal ambience to find meaning...
These poem-like worlds are linked together by a common thread. Explore strange
places - from ancient architectures to abstract and wide stripped landscapes - to find it. You may also encounter strange life forms.
The only thing you know about your avatar is this misty halo. Cylne doesn't impose narrative elements.
But at the end of this journey, you will be faced with a choice that echoes your experience and might unlock some mysteries. In a way, the game is about self revelation.
Warning :
The game contains flashing and bright lights which may not be suitable for people with photosensitive epilepsy.
Cylne is a game but not in the standard meaning of entertainment or fun.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
No any kind of communication from the game, not even the environment tells you anything. Tbh it feels like a gibberish of assets and interactions.5 found this helpful
I enjoyed this! It's messy, but this developer definitely put forward a lot of effort. There are minor bits of jank but the game attempts to do a lot with artistic visuals. At minimum I believe that there is plenty of atmosphere to love if you already like this kind of game. I certainly think it was worth 8 bucks.2 found this helpful
I would call this game a puzzle game. But I would almost not call it a puzzle game. All you do is try to determine where to walk to, where to stand still, where to let yourself fall down, where to look at, where to swim to and where to fly to. So the only buttons that you use in this game are W, A, S, D. There are no other keyboard buttons that you use and no mouse buttons either. There is absolutely no story in the game. And there is absolutely no explanation of what the meaning is of what you are doing. This game is especially meant for people who like abstract, trippy environments. In that the game does well. This is one of those cases that I wished it was possible to give a neutral score on Steam. Because that is not possible I give it a thumbs up because I did enjoy progressing through the game although I wished the game had a better focus on puzzles.
Surreal puzzle game. Has some flickering light issues prolly due to being older game. Couldn't figure out how to beat final level.
This was odd. One of those "what the feck is going on?" kind of games. I guess it was interesting... being a bit mad, but it felt like that was what it was... trying to be mad for mads sake. Like a "look at me and play me, because I'm weird" game. I tried all the chapters, and only spent a short time on it... but I had to give up in the end as I didn't feel like I was doing anything... just moving about and looking at stuff. So sorry, its a no from me on this one.
Wish I could've enjoyed this game, I just couldn't. The puzzle solving was obtuse. The sound design was unpleasant. The graphics had a lot of rendering issues, not to mention the swirling, overwrought textures that got nauseating after thirty minutes. I appreciate the game's goal of providing some visual poetry, but it just fell flat, despite the captivating screenshots. Can't recommend this one, unfortunately.
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