

NaissanceE
Limasse Five · 2014 · Exploration, Indie, Atmospheric, Abstract, Walking Simulator
PC
This game is free to play. Get it on Steam →
Screenshots
About NaissanceE
✦ AI summary
Explore a mysterious primitive structure filled with cryptic entities and environmental puzzles in this atmospheric first-person adventure that blends philosophical wonder with challenging platforming sequences. NaissanceE stands out as an artistic experience designed to evoke loneliness and awe through its abstract architecture, reactive world systems, and evocative sound design, inviting you to find your own meaning in the journey.
NaissanceE is an obscure and magical first person exploration game, a philosophical trip and an artistic experience.
The adventure takes place in a primitive mysterious structure and the game mainly consists to explore and feel the deep and strong ambiance of this atemporal world but platforming and puzzles areas will also enrich the experience.
The game is constructed along a linear path punctuated by more open areas to freely explore, some puzzles to solves and some more experimental sequences.
Going deeper and deeper in a primitive zone from “Naissance” world, the player will meet entities or mechanical systems. Whether those entities are life forms or pure machines, they react to player presence, to light and shadow and they may open access to the following.
If most parts of the journey will require only curiosity and logic, a good control and coordination on running, breathing and jumping actions will help to go through rare but exigent sequences, as an homage to old school die an retry games.
The main idea behind the game is to make the player appreciate the loneliness, the feeling to be lost in a gigantic unknown universe and to be marvelled by the beauty of this world. A world which seems to be alive, leading the player, manipulating him and playing with him for any reason.
Imagination is an important key to enjoy and understand NaissanceE. Walking in an undiscovered abstract structure brings questions about the nature of this world, about the meaning of this trip. Evocating and symbolic, the architecture and events will lead player’s imagination to find an answer, if it only matters.
NaissanceE is developed by Limasse Five with the participation of composers Pauline Oliveros, Patricia Dallio and Thierry Zaboitzeff.
Warning! This game is not recommended for people with epilepsy.
The adventure takes place in a primitive mysterious structure and the game mainly consists to explore and feel the deep and strong ambiance of this atemporal world but platforming and puzzles areas will also enrich the experience.
The game is constructed along a linear path punctuated by more open areas to freely explore, some puzzles to solves and some more experimental sequences.
Going deeper and deeper in a primitive zone from “Naissance” world, the player will meet entities or mechanical systems. Whether those entities are life forms or pure machines, they react to player presence, to light and shadow and they may open access to the following.
If most parts of the journey will require only curiosity and logic, a good control and coordination on running, breathing and jumping actions will help to go through rare but exigent sequences, as an homage to old school die an retry games.
The main idea behind the game is to make the player appreciate the loneliness, the feeling to be lost in a gigantic unknown universe and to be marvelled by the beauty of this world. A world which seems to be alive, leading the player, manipulating him and playing with him for any reason.
Imagination is an important key to enjoy and understand NaissanceE. Walking in an undiscovered abstract structure brings questions about the nature of this world, about the meaning of this trip. Evocating and symbolic, the architecture and events will lead player’s imagination to find an answer, if it only matters.
NaissanceE is developed by Limasse Five with the participation of composers Pauline Oliveros, Patricia Dallio and Thierry Zaboitzeff.
Warning! This game is not recommended for people with epilepsy.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
if you like megastructures and the vibe of man made structures long forgotten or abandoned this is a game for you.1 found this helpful
First 3/4 of the game kinda tight, last quarter kinda annoying
Hermosas ideas, muy original todo pero pesimamente ejecutado
The original backrooms, beautiful and strange. Backrooms games can learn a lot from this one!
unbelievably cool environment design that accomplishes a lot with what is realistically only a little. I like the surreal vibe and superstructure look of this a lot and honestly you can't go wrong with the price of free. Give it a shot if you're even a little interested, this is really special and probably the best free game I've played on steam
Great game until for some reasons it try to make you bling by flashing lights, blur the view more and more while you try to make a puzzle jump, make things so dim that you have to turn of all lights aroud you to see something on your screen. I really like the exploration, the platforming and the puzzles were alright. I recomand (because it's free) for the part before it try to make you epileptic. After I can't tell, I stop to stay sane and safe.
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