

NaissanceE
Limasse Five · February 13, 2014 · Exploration, Indie, Atmospheric, Abstract, Walking Simulator
NaissanceE is free to play — no purchase needed. We track it so you know if that ever changes.
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Screenshots
NaissanceE price
NaissanceE is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About NaissanceE
Explore a mysterious primitive structure filled with cryptic entities and environmental puzzles in this atmospheric first-person adventure that blends philosophical wonder with challenging platforming sequences. NaissanceE stands out as an artistic experience designed to evoke loneliness and awe through its abstract architecture, reactive world systems, and evocative sound design, inviting you to find your own meaning in the journey.
The adventure takes place in a primitive mysterious structure and the game mainly consists to explore and feel the deep and strong ambiance of this atemporal world but platforming and puzzles areas will also enrich the experience.
The game is constructed along a linear path punctuated by more open areas to freely explore, some puzzles to solves and some more experimental sequences.
Going deeper and deeper in a primitive zone from “Naissance” world, the player will meet entities or mechanical systems. Whether those entities are life forms or pure machines, they react to player presence, to light and shadow and they may open access to the following.
If most parts of the journey will require only curiosity and logic, a good control and coordination on running, breathing and jumping actions will help to go through rare but exigent sequences, as an homage to old school die an retry games.
The main idea behind the game is to make the player appreciate the loneliness, the feeling to be lost in a gigantic unknown universe and to be marvelled by the beauty of this world. A world which seems to be alive, leading the player, manipulating him and playing with him for any reason.
Imagination is an important key to enjoy and understand NaissanceE. Walking in an undiscovered abstract structure brings questions about the nature of this world, about the meaning of this trip. Evocating and symbolic, the architecture and events will lead player’s imagination to find an answer, if it only matters.
NaissanceE is developed by Limasse Five with the participation of composers Pauline Oliveros, Patricia Dallio and Thierry Zaboitzeff.
Warning! This game is not recommended for people with epilepsy.
NaissanceE — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
NaissanceE is an atmospheric exploration game with striking brutalist architecture that many players consider a masterpiece in its genre, praised for its immersive and artistic presentation reminiscent of works like BLAME and Journey. However, opinions sharply divide on its platforming sections, which some feel enhance intimacy with the environment while others find tedious and immersion-breaking, with complaints about repetitive jumps and lack of accessibility options.
Absolutely wonderful to experience, firmly one of the best in its (too small) genre. Feels somewhat like exploring an art museum or spending too much time in a brutalist government building (I say this with love). I understand why this game could be disliked, given that the difficult-to-annoying platforming often seems to get in the way of the gameplay. However, with the lens that this game has more intentions than entertainment, this is absolutely an experience worth having. From my time with the game, I found the difficulty of exploring the environment adds a level of intimacy with the setting that might otherwise be lacking if the only engagement were walking or the occasional button puzzle. For the bad, this absolutely needs accessibility options for the sections deserving of an epilepsy warning. It becomes challenging to experience in a way that's physically discomforting rather than difficult. At times it often feels like it lacks a greater meaning or anything to say at all. This is not a necessity, given that it's a visual and auditory treat, but would have been nice to see.
mid
Amazing and super visceral game. Highly recommended if you are a fan of BLAME, or you enjoy playing games like Journey. And if you ever find your self trapped in an endless staircase, just take a moment to list to the music ;)
Masterpiece!
Top 10 in its genre.
Poorly designed game. Exploration is fine but some of the puzzles are simply tedious and completely break the atmosphere. The authors of the game wanted to create a game of exploration where the player feels small, yet they failed by adding situations where you simple have to repeat over and over the same jump, or you will fall several times before you can finally reach the other side. This doesn't add difficulty or narrative, rather it increases the friction, which is something well designed games try to avoid. Not recommended.
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