

Dice Dice Baby
Nugget Games Studio · 2025 · Strategy, Roguelike, Dice, Procedural Generation, Casual
PC
Very Positive88% · 73
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About Dice Dice Baby
Dice Dice Baby is a casino dice-building roguelike about cheating, changing the rules and rolling the craziest combos to beat the House.Roll dice, reroll them, create scoring combinations and beat the score target to move to the next round: easy!Twist a classic dice game into a colorful combo machine thanks to illegal special dice, board modifiers and lucky charms, all in the world's most lenient casino.Pick your favorites amongst tens of special dice, each with their own rule-bending abilities. Collect them to create powerful synergies that will completely change the way you play. You can even level them up to increase their scoring potential and get an edge over the unfairly high score targets demanded by the House.Equip lucky charms to create game-breaking combos and sneaky strategies. Possibilities are endless and each run is sure to be different thanks to over 100 different charms to unlock, combined with the effects of your dice collection. With lucky charms' special effects ranging from earning you more money, increasing your score or even allowing you to play new dice combinations from other games, they each have a potential to bring the dealer to their knees.Beating the game once won't be enough as the House never gives up. Prove you are the ultimate hustler by beating the 3 difficulty levels with every dice types and unlock new content and ways to play dirty.
Features:
- Randomly generated runs
- 6 dice shapes and 9 special dice types
- 36 dice synergy effects
- 88 lucky charms to collect
- Tons of possible score combinations to unlock
- 3 difficulty levels to beat
- 5 board colors, ornaments and visual motifs to unlock
- Dice paints, board upgrades.. and more
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is, as many others have said, basically Balatro but with dice instead of cards. Roll dice and try to get a target score. You get multipliers based on getting sets of the same value or runs of values in sequence. If you reach the target, you get money and a higher target score. If you don't, you lose. What do you do with the money? You buy more dice - or different dice. They come in d4, d6, d8, d10, d12 and d20 - but they have different abilities. Some always roll the same number, some add a multiplier, some give you more rerolls, some split in half if you roll an even number and others double if they roll an odd number. And then there are perks - the equivalent of Balatro Jokers. You can get access to new scoring combinations (full house, dice that add up to 7, etc), or extra money based on what you roll, or extra multipliers for having enough different kinds of dice. The bit that's more distinct from Balatro is that you can gain synergies based on the size and type of dice that you get. These vary between the different types - so if you have a lot of d20 you might get double scores on nat 20s, or a bunch of d10s could round up all your dice from scores of 6-9 up t…1 found this helpful
Probably my favorite balatro-like game so far. It has a very simple core idea, and you get to learn the basics of it pretty fast. There are enough cheated dice types, lucky charms, house rules, pretty much enough twists and content to enjoy for hours on end. For a game that's priced fairly low compared to Balatro, it provides just as much joy.1 found this helpful
yay
very addicting game bud ♥♥♥♥♥♥♥♥ im so unlucky
This game is not really a fully fleshed out game yet. Ive played through the training mode, and the normal mode, and played a bit of the hard mode. The only thing you do is put all of the dice you roll into the slots at the top. Every time. There is never a reason not to just click roll, then drag every die up into the top row. This doesn't leave any room for strategy. Its: "Click Roll, Drag all dice, Click Bank." Thats it, every roll, every round. Then, when you get to hard mode, it doesnt actually get HARDER, its just that they changed the rng to make decent rolls harder to obtain. It just doesn't feel like an actual "game". It feels like you are just testing their UI for them. Im a bit disappointed. I was walking the other day and I thought, "We have Balatro, we have Cloverpit...why hasn't anyone made a Dice game like Yahtzee but roguelike yet?" And this game seemed great on the surface; D20 dice (i didnt even think about that), cheated dice to be like joker cards or whatever. Lucky charms. It seemed like someone thought of it before me. But honestly, this feels like a vibe coded game. I dont know. It's only a few bucks, so you might enjoy it. Im not saying it is complet…
clicky clacky math rocks
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