

HorrorCore: Maze and Pools of Horror
Airem · February 14, 2025 · Cinematic, Walking Simulator, Psychological Horror, Atmospheric, Realistic
No store is selling HorrorCore: Maze and Pools of Horror right now. We track it and will show a price as soon as one appears.
Prices last checked
HorrorCore: Maze and Pools of Horror price by region
HorrorCore: Maze and Pools of Horror costs £0.79 in the United Kingdom, €0.89 in Europe (EUR) and zł4.93 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £0.79 | — | £0.79 | 1 | |
| €0.89 | — | €0.89 | 1 | |
| zł4.93 | — | zł4.93 | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
No store is currently selling HorrorCore: Maze and Pools of Horror. It released on February 14, 2025 and was developed by Airem. We keep tracking it across every store we cover, so set an alert below and you will know the moment it is on sale again.
Screenshots
About HorrorCore: Maze and Pools of Horror
- Normal: In this mode, you’ll face a true fight for survival. Something in the dark may kill you, but can you find the exit before it's too late?
- Exploration: If you want to experience the thrill of fear without the pressure of time, choose this mode. Although there’s no mortal danger, the darkness will still be unsettling, and the atmosphere will never cease to disturb you.
- HorrorCore (New Game+) – A mode inspired by my game Apartament 1406. You have no conventional weapons – your only defense is a camera. Use the flash to light up the darkness and slow down the creatures lurking in the shadows… but be careful, not everything should be captured. Can you survive with only the flash as your weapon? This mode requires you to complete the "New Game" or "Adventure" mode first.
- Turning Points in the Dark – brief flashes from the camera that reveal a terrifying reality.
- No Flashlight – the camera’s light is the only way to uncover the truth, but each use of the flash leaves you in total darkness.
- Dark, Tense Atmosphere – gameplay in the dark, where every step could be your last.
- Two Unique Modes – The Normal survival mode and Exploration, where there’s no pressure, but fear is just as real.
- Steam Features – The game offers Steam Achievements to track your progress and unique accomplishments, Steam Cloud for saving progress and continuing your game across different devices, Steam Leaderboards for comparing your scores with other players, and support for gamepad controls, providing an alternative way to explore and survive.
- Game Options: Disable Flicker (where the light simply shines for about 2 seconds before fading away), in-game brightness adjustment, language selection, voice acting options, control customization, as well as detailed graphics and audio settings. These options allow you to tailor the gameplay experience to your preferences, ensuring an immersive and comfortable environment whether you're adjusting visual effects, sound levels, or how you interact with the game.
HorrorCore: Maze and Pools of Horror — game info
- Platforms
- Windows, macOS, Linux / SteamOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It was incredibly boring until I beat it and it printed close to 90 achievements. Then the emotion of boredom was replaced with shame10 found this helpful
This game is so ass it's not even funny, it feels like a GMod horror map. You'd genuinely have more fun playing Roblox horror games than this, it's actually a waste of money, and I got this for less than a dollar.2 found this helpful
I wish there was a neutral recommendation. It was playable, but not enjoyable. Some might say well it is horror it isn't supposed to be enjoyable, but the thing is it wasn't scary either. The constant noises and attempts to be scary ended up not being scary because they tried too hard. I would say this game would be better if they cut out 75% of the noise and interactions and allowed the emptiness and design of the place to do its own work building some kind of atmosphere. Instead I found myself just going alright please end this segment on multiple occasions so I could move on from some annoying constant sound or super slow slog through nothing but the same thing. Also it was very linear, which really takes away from the liminal nature of the backrooms, it was only the right way or a dead end, no getting lost and seeing some strange spooky sight not seen elsewhere, just more of the exact same. So yeah it has potential but I feel like it got in its own way of really getting what it was trying for.
This is neither a thumbs up or a down Super walking simulator withe easy achievements. IF the walking was a bit faster and the scares a bit better id praise it. Leaving a positive as I've played other games from this dev that have been okay or great for farming achievements.
jumpscare
Honestly, i'm really sorry to say i cannot find a sense to this game. Every level has definitely no sense at all, not a logic to follow to solve it. It has a big potential, but if i have to walk into the dark using just a few seconds flash to find my way out totally randomly (see the tesseract level for example...i followed randomly the red lights but just by heart not cause there was any kind of tip or sense) and no weapons to use, i just can't. Graphics was good as always, Airem does always a good job with it, but this game needs improvements (especially cause monsters doesn’t stop with flash light and you will die anyway) and an actual story with a meaning. I still have to finish it btw, cause i've spent more than 50 minutes walking around randomly in the dark. EDIT: i just finished the game: the last maze was the harder one, i feel completely drained and i have a huge headache after walking slowly in the dark and flashing continuously to see where to go
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