

Slap The Rocks
Afil Games · 2021 · Sokoban, Puzzle, Top-Down, Grid-Based Movement, Family Friendly
PC
Positive84% · 43
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About Slap The Rocks

Slap The Rocks

The Gameplay
-Many Levels Of Complexity!

Key Features
- 30 Unlocked levels to explore. You choose!
- Many ways to complete the same puzzle.
- Beautiful pixel graphics.
- Captivating and interesting puzzles.
- The controls are simple and accessible.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Not too bad aesthetic wise, but the level design feels lazy. And having levels with win conditions like "here's 10 chests, guess the 1 that won't restart the level lmao" is reason enough to not recommend this. 100% achievement completion requires beating 20 levels, which can be done in ~30 minutes.3 found this helpful
[b]6/10[/b] Find your way across labyrinths in this Sokoban-inspired adventure game. [b]What is it:[/b] A Sokoban-like adventure game, where you have to unblock your path to the treasure chest. Unlike a true Sokoban, the block don't move one cell at a time, but keep sliding until they hit something else or fall in a hole. Some "walls" (bushes) can be removed, which makes the path finding more dynamic. There's a good difficulty progression, with levels getting bigger and more complicated. However, the levels are quite open, so finishing a level doesn't require too much rock choreography, each rock can usually be handled one at a time. A few of the later levels require moving rocks between screens, which is a good mechanic reminding me of Tetrobot &Co, but sadly underused. A few levels are "tricky", with multiple treasure chests, but only one of them is real, the other ones cause the level to fail and you have to replay the whole level and try a different chest. [b]How hard is it:[/b] Easy to moderate. [b]How long is it:[/b] 30 levels, with multiple screens per level, for a total of between 100-150 screens. Playtime is about 1-2 hours, but only because the player moves so slowly,…3 found this helpful
It is just ok. Most puzzles were too easy. Thankfully the developer added levels 21-30 after release. The only level that stumped me for a while was level 30. I was not a fan of the levels where you randomly choose the right chest to win. For a more challenging game like this, play Blockicker.1 found this helpful
Slap the Rocks is one of the more interesting games I picked up in the Steam Sokoban-fest. The mechanics are sound, and there are some quite interesting ideas in the level design. Unfortunately, these ideas rarely combine into great puzzles, I often had the feeling that the dev / creator of the puzzles was having something on his mind and tried to implement it, but ran out of ideas / cohesion midway through, and eventually gave up on iterating the level in question further. Levels 21-30 especially have this feel about them. Also the controls and the presentation of the game are pretty raw, but that can be forgiven if the gameplay is good. This seems to be the first game of the developer, and it's quite cheap, so give it a shot if Sokoban-likes are your thing :)
Cute but. The movements are slow, and a lot of levels require running back and forth around the map. The levels going past the edges of the screen, and having to shift the whole screen across when passing the border, is really weird too. Winning the level in some cases is just "ohhohoh which path is it?!" and it's a total guess. The achievements get awarded whether or not you actually finish the level as well.
Does not require too much planning, so it is not frustratingly difficult. Movement is in steps which are just a little too slow, so I kept "overstepping" desired positions by holding the direction key for longer than necessary. There are 30 levels which consist of sections which can be reset, but progress is not tracked upon quitting (even the level itself has to be selected manually each time the game is started). Levels are relatively short, and the whole game took about two hours to play through, although, it has to be said, I am definitely not a puzzle-pro. Could recommend to a player who is unfamiliar with the sokoban-style puzzles.
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