Ahlman Mansion 2020

Ahlman Mansion 2020

Ahlman Mansion Team · May 18, 2020 · Free to Play, Indie, Casual, Action, Adventure

Ahlman Mansion 2020 is free to play — no purchase needed. We track it so you know if that ever changes.

PC
Positive83% · 29
This game is free to play. Get it on Steam →

Screenshots

Ahlman Mansion 2020 price

Ahlman Mansion 2020 is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.

About Ahlman Mansion 2020

✦ AI summary

Ahlman Mansion 2020 is a digital showcase featuring 20+ diverse games created by students across programming, graphics, and design disciplines during a ten-month development cycle. Explore a virtual mansion filled with everything from colorful platformers and endless runners to horror mysteries and racing games, plus artwork, music, and literature from the institute's creative programs.

Ahlman Mansion 2020 is a large collection of games made by the game industry students at Ahlman Institute.

All games were made during our short ten-month long school year as a joint effort between the programmers and graphic designers as well as project mentors. The time spent developing each game varied, with some being made in a week or two, and one taking five weeks to develop. Other students from Ahlman Art, Music and Literature study fields have also created content on the Mansion.

Our games have a diverse selection of different genres, ranging from colorful platformers, endless runners and collect-exploding-cats to adventures, horror mysteries, racing games and annoyingly controllable grape escape.

They can be found on the main Arcade projector. There are also 3D objects, Literature student texts and Art student works scattered about inside the Ahlman Mansion itself, so try to find them all!

FEATURES



In the Ahlman Mansion you can…
  • Behold the Main Arcade Room, where we’ve placed our most valued and treasured game projects (in the projector)
  • Take in the nostalgia in the Music Room or the Reading Hall, and listen to music made by our Music / Game Development students or read texts made by our Literature students.
  • Visit the Cabinets of Graphics, and have a look at the artwork our Graphic Designers have made.
  • Find the Gallery, and see what interesting real-life artworks made by our Art students wait for you…


CREDITS



Thanks to our mentor Risto Koskenkorva, who helped us in everything (programming, implementation, bug fixing, Blender and so forth) and Antton Teräs, who finished the visuals for Ahlman Mansion 2020.

PROGRAMMERS


  • Risto Koskenkorva - Game Technology mentor / teacher, Lead implementer, Coder and All-around-fixer (Ahlman Mansion 2020 and all games included)
  • Aki Autio - Coder (Crystal Cave, Spell Plague, The Cartographer)
  • Aleksi Haapasalo - Coder (Hop Hop Robot!, Lost in the Forest)
  • Halil Kara - Coder (Lost Boy)
  • Heikki Äijälä - Coder (Ahlman Mansion 2020, Attention Seeker)
  • Joonas Aro - Coder (Glitch, Super Dash)
  • Jukka Palomäki - Coder, Sound & Music (Glitch, Velvet Loop)
  • Miro Mäkinen - Coder (Gloom Grove, Tomb of the Jungle Queen)
  • Pauli Kiuru - Coder, Level Design, Sound & Music (Donnie & Pat: The Ultimate Hangover)
  • Sami Sairiala - Coder (Exploding Cats)
  • Santeri Pyylampi - Coder (Ahlman Mansion 2020, Attention Seeker, Spell Plague, UFO Defender, Velvet Loop)
  • Santeri Suomi - Coder (Assault of the Very Bad Robots, Kupperikarhu (Somersaultbear), Spell Plague)
  • Tapio Kemppainen - Code Lead, Coder, Implementer, Lead importer (Ahlman Mansion 2020 and all games included, Fox Match 3)
  • Teemu Ikäheimo - Coder (DeltaNova)
  • Timo Rautiainen - Coder (Dream Biker, AsteroidXL)
  • Tomi Kankaanpää - Game design, Programming (Space Demise, Donnie & Pat: The Ultimate Hangover, The Keeper of the Light, Fish Outta Watta, Spell Plague)
  • Tomi Sepänmaa - Coder, Artist (The Grape Escape, SNEK, Dream Biker)
  • Veikko Ruopio - Project Lead (Lost Boy TeamLeader), Implementer, Coder, Sound & Music Producer (Lost Boy, Outer World Attackers, Delta Nova)
  • Viljo Mustalahti - Programmer, Bug fixer (The Hunter Becomes the Hunted, The Diamond Collector)

GRAPHIC DESIGNERS


  • Antti Leinonen - Visual Game Design teacher, Graphics,...(3d modeler, animator,...) (Ahlman Mansion 2020)
  • Aleksi Hassinen - 2D artist, 3D modeler (Hopo Hop Robot! )
  • Antton Teräs - 2D artist, 3D modeler (Ahlman, Mansion 2020, Outer World Attacks, Velvet loop, Fish Outta Watta)
  • Aura Solja - 2D artist, 3D modeler (Ahlman Mansion 2020, Lost Boy, Spell Plague, The Keeper of the Light)
  • Emilia Kilpelä - 2D artist, 3D modeler (Gloom Grove, Octodive)
  • Hekla Hoimu - 2D artist, 3D modeler (Exploding Cats, Spell Plague, The Cartographer )
  • Iiris Lähdemäki - 2D artist, 3D modeler (Exploding Cats, Spell Plague, )
  • Jesper Hillberg - 2D artist, 3D modeler ()
  • Katariina Martikainen - 2D artist, 3D modeler (DeltaNova, Fox Match 3, The Grape Escape, Tomb of the Jungle Queen)
  • Kati Paavilainen - Art Lead, 2D artist, 3D modeler (The Diamond Collector, Lost in the Forest)
  • Lina Railio - 2D artist, 3D modeler (Attention Seeker, Space Demise )
  • Max Männikkö - 2D artist, 3D modeler (Attention Seeker, Super Dash )
  • Mira Salokatve - 2D artist (Kupperikarhu)
  • Roope Lehkonen - 2D artist, 3D modeler (Donnie & Pat: The Ultimate Hangover )
  • Saku Remahl - 2D artist, 3D modeler (Ahlman Mansion 2020, Donnie & Pat: The Ultimate Hangover, UFO Defender)
  • Siiri Syvänen - 2D artist, 3D modeler (DeltaNova, Attack Of The Very Bad Robots, Crystal Cave)
  • Tatu Hyvärinen - 2D artist, 3D modeler (Asteroid XL)
  • Venja Vitikka - 2D artist, 3D modeler (Spell Plague, The Cartographer, The Hunter Becomes the Hunted)

EXTERNAL PRODUCTION - ART (PICTURES)


  • Sampsa Virkajärvi - Art teacher / Organizer
  • Anne Lehtelä - Art teacher / Organizer
  • Ellamaari Riitijoki - Artist - Painter / Photographer (Art piece in Gallery)
  • Marlena Pulkkanen - Artist - Painter (Art piece in Gallery)
  • Milan Braun - Artist - Painter (Art piece in Gallery)
  • Niina Juntunen - Artist - Painter / Creator (Art piece in Gallery)
  • Piia Muurinaho - Artist - Sculptor / Creator (Art piece in Gallery)
  • Pinja Marienberg - Artist - Painter / Sculptor / Creator (Art piece in Gallery)
  • Saara Kankare - Artist - Painter (Art piece in Gallery)
  • Sini-Janika Koivumäki - Artist - Painter / Creator (Art piece in Gallery)
  • Topi Tolvanen - Artist - Painter / Sculptor / Creator (Art piece in Gallery)

EXTERNAL PRODUCTION - MUSIC


  • Sami Kainulainen - Music supervisor, Coordinator
  • Hanna Lahtinen - Music supervisor, Composer, Arranger, Executive Producer (Main music track)
  • Aino Kriikula - Co-arranger (Main music track)
  • Allu Tanskanen - Musician, Co-arranger (Main music track)
  • Elli-Noora Janhonen - Musician, Co-arranger (Main music track)
  • Hermes Tuomisto - Musician, Co-arranger (Main music track)
  • Jenna Säkkinen - Musician, Co-arranger (Main music track)
  • Jenna Kosunen - Musician, Co-arranger (Main music track)
  • Tanja Töyrynen - Musician, Co-arranger (Main music track)
  • Wictoria Ruohomäki - Musician, Co-arranger (Main music track)

Main music track was recorded and mixed on Soundtrap, Soundtrap.com

EXTERNAL PRODUCTION - LITERATURE


  • Helena Murtonen-Leppä - Literature teacher / organizer
  • Iki Horros - Writer (Text in Reading Hall)
  • Milka Liikala - Writer (Text in Reading Hall)
  • Reetta Vuokko-Syrjänen - Writer (Text in Reading Hall)
  • Riikka Friman - Writer (Text in Reading Hall)

TOOLS USED BY THE PROGRAMMERS


  • C#
  • Visual Studio
  • Unity and Unity API
  • WinMerge
  • TeamViewer / DiscordApp

TOOLS USED BY THE GRAPHIC DESIGNERS


  • Unity
  • Blender
  • Adobe Photoshop
  • Gimp
  • Substance Designer
  • Substance Painter

Ahlman Mansion 2020 — game info

Platforms
Windows
Player modes
Single-player, Online PvP, Co-op, Split screen
Controller
Partial controller support
PC Game Pass
Not included
More games like this:Split-screen games

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Sep 25, 2024
⠀
7 found this helpful
Recommended Sep 14, 2022
[h1]Overview:[/h1] '[i]Ahlman Mansion 2020[/i]' is a interactive gallery showcasing different types of work made by students of "Ahlman Institute". The pieces of work you see in the game are all created by students studying art, music, literature and game design. The actual collection as a whole isn't amazing but going into this title, I understood the level to which these people were at when making these projects. Not to say they aren't any good but compared to people with actual careers in these fields, the games you'll play, writings you'll read and art you'll see aren't great. I personally didn't mind the whole showcase from a general sense but I definitely have more than a couple of gripes with the gallery, specifically the games. That being said, there's a book at the beginning of the game that literally states that most games were left unfinished and/or unpolished due to lack of work power and overall time. Everything you see was created within a 10 month time period and the mansion itself in an 8 week period, so a significant amount of leeway can be given regarding the quality of '[i]Ahlman Mansion 2020[/i]'. Despite this, I commend everyone that participated and/or contri…
1 found this helpful
Recommended Sep 5, 2026
Ahlman Mansion 2020 is an unusual free-to-play collection that works more like an interactive exhibition of student creativity than a conventional standalone game. Developed by Ahlman Mansion Team and published by Ahlman Game Studio, the project brings together games and multimedia creations produced by students at Ahlman Institute. Its defining characteristic is variety: rather than building an entire experience around one genre or mechanical system, it places numerous small projects inside a virtual mansion that players can explore at their own pace. The mansion serves as the connective tissue holding these otherwise unrelated creations together. Players can explore the environment and access the student-developed games through the main arcade projector, while other areas contain additional creative material. Artwork, 3D objects, written pieces, and music transform the setting into something closer to a digital school exhibition. This approach gives exploration a purpose beyond simply locating another minigame, since wandering around can reveal contributions from students working in disciplines outside traditional game development. Gameplay varies dramatically because the inclu…
Recommended May 31, 2026
It's been a while since I played this game. However, it was a very beautiful, artsy, unique immersive "game" (rather experience imo). I was astonished when I read this was created by students,
Recommended Apr 3, 2024
‎
Recommended Mar 2, 2023
[h1]Before I played Ahlman Mansion 2020, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]

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