

Bus stop in the fog
Etienne Andlau · 2021 · Action, Adventure, Casual, Action-Adventure, Interactive Fiction
PC
7 user reviews43% · 7
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About Bus stop in the fog
A bus trip is a journey not a destination. Shortly after you bought your first boat with all your savings of the last 5 years, you find yourself lost on a strange island in the Bermuda sea. A lightning strike crippled your boat and you must take a very scary bus ride to get off the island ... but will the bus take you off the island?
The story begins where you are standing all alone on what seems to be a strange and very dry island. You are looking at a thick fog bank surrounding the island but not far in front of you the wreck of your fishing boat is lying on the sand. The tip of its main mast is still smoking from a lightning strike that hit it. You have no idea where you are so you begin to explore around. You find trees that are chopped off and a very strange looking what appears to be a giant creature that changed into a tree. You begin to wonder what the hell happened here. Then you see a bus stop in front of you and a stone carved road that seems really old a neglected. You look around the bus stop and wonder what the hell a bus stop would be doing here in the middle of this strange place. After a few minutes you hear a familiar sound approaching through the fog. Its a bus ... but not exactly a bus in the conventional sense of the word. It looks really rusted up with some kind of bug goo smeared all over the windows and it has no wheels. Its just floating out of the fog. It stops in front of the bus stop just a few feet off the ground. You wonder who is in the bus and where it is going. Will you dare to enter the bus? Will it take you off the island and back home or to an even stranger place? The decision is yours ...
Bus stop in the fog is a little horror game experienced from a first person perspective. You explore and make decisions that will ultimately determine your fate. Its not a very long game but very surreal and will leave you with perhaps more questions than answers.
The game was built in the Unreal Engine version 4.25 and all 3D modeling and texturing was done in Blender 2.90.
The story begins where you are standing all alone on what seems to be a strange and very dry island. You are looking at a thick fog bank surrounding the island but not far in front of you the wreck of your fishing boat is lying on the sand. The tip of its main mast is still smoking from a lightning strike that hit it. You have no idea where you are so you begin to explore around. You find trees that are chopped off and a very strange looking what appears to be a giant creature that changed into a tree. You begin to wonder what the hell happened here. Then you see a bus stop in front of you and a stone carved road that seems really old a neglected. You look around the bus stop and wonder what the hell a bus stop would be doing here in the middle of this strange place. After a few minutes you hear a familiar sound approaching through the fog. Its a bus ... but not exactly a bus in the conventional sense of the word. It looks really rusted up with some kind of bug goo smeared all over the windows and it has no wheels. Its just floating out of the fog. It stops in front of the bus stop just a few feet off the ground. You wonder who is in the bus and where it is going. Will you dare to enter the bus? Will it take you off the island and back home or to an even stranger place? The decision is yours ...
Bus stop in the fog is a little horror game experienced from a first person perspective. You explore and make decisions that will ultimately determine your fate. Its not a very long game but very surreal and will leave you with perhaps more questions than answers.
The game was built in the Unreal Engine version 4.25 and all 3D modeling and texturing was done in Blender 2.90.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
UPDATE: The dev made an extended version and it is awesome. The first part is the same, but the second part is completely different and much better. It got a small open world a little backstory through notes, riddles and lots of new object. The lenght of the game is now around 30 minutes. I like it very much. OUTDATED REVIEW: Strange, weird, good but very short walking simulator. I liked the playthrough, it was a good experience, but the lenght of 4 minutes is a bit sad. I would like an extended version of it. Visuals, sound and voice acting are great for a little indiegame. Video walkthrough: https://youtu.be/UX_FVyals_s7 found this helpful
No offence to the creators of this game, they have created a curious dreamscape to walk around in, but the total content of the game is less than 5 minutes, and perhaps even less than 2 minutes.6 found this helpful
Terrible. It's a walking sim in a very barren world. Once you get on the bus some wood creature comes after you from the back and you have a choice of 9 levers to pull to open the main door and the levers are barely responsive while it takes a few seconds before the creature kills you and once you die you QUIT the game just to relaunch and go through everything again.5 found this helpful
Bus stop in the fog is a small, introspective horror experience that leans more toward abstract storytelling than conventional gameplay, offering something that feels closer to a playable dream than a structured adventure. Created by Etienne Andlau and released under Pencilgun, the game opens with a simple but evocative setup: a boat struck by lightning, a lone survivor stranded on an isolated island, and a thick fog that seems to swallow not only the environment but also any sense of normal reality. From the outset, it is clear that this is not a game concerned with guiding the player through objectives or systems, but rather one that invites quiet observation and interpretation. The island itself is the true centerpiece. Movement is slow and deliberate, and there is a persistent feeling that something is wrong beneath the surface. The environment is sparse yet strangely detailed in its own unsettling way, featuring oddly shaped trees, broken terrain, and subtle visual cues that suggest an unnatural presence. The fog plays a critical role, not just as a visual limitation but as a psychological tool, constantly restricting your view and forcing you to focus on what is immediately …2 found this helpful
idk1 found this helpful
...almost an engine test Sorry not recommending it
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