

Compass
TREBUCHET · May 28, 2026 · Exploration, Flight, Action-Adventure, 3D, Cute
Buy Compass from Steam at $12.99 — the cheapest of 1 store we compare.
Where to buy Compass — official stores
Compass price by region
Compass costs $7.49 in Georgia (USD), £11.75 in the United Kingdom, $12.99 in the United States, €13.49 in Europe (EUR), CA$15.75 in Canada, A$17.95 in Australia, NZ$20.25 in New Zealand, R$47.99 in Brazil and zł55.49 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $7.49 | $7.49 | — | 1 | |
| £11.75 | £11.75 | — | 1 | |
| $12.99 | $12.99 | — | 1 | |
| €13.49 | €13.49 | — | 1 | |
| CA$15.75 | CA$15.75 | — | 1 | |
| A$17.95 | A$17.95 | — | 1 | |
| NZ$20.25 | NZ$20.25 | — | 1 | |
| R$47.99 | R$47.99 | — | 1 | |
| zł55.49 | zł55.49 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Compass
RIDE THE CLOUDS
Take control of your flying vessel and travel across vast open skies filled with changing environments.Upgrade your ship to venture farther and get through dangerous routes.COMPLETE CHALLENGES
Leave the cockpit and use your hand grapples to swing through ruins, climb structures, and complete environmental challenges scattered across the skies.SCOUT THE UNKNOWN
Explore new regions, recover lost cargo, meet the people living among the clouds, and search for signs of your missing companions as you discover what lies beyond the horizon.Compass — game info
- Platforms
- Windows
- Steam Deck
- Unsupported
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
For the love of god please fix the controls. Flying the ship is unbearable. Just let me use the joystick to fly. VR doesn't mean you have to make controlling things more difficult for no reasons. This is Wii waggle all over again. Please, I want to play your game. I begging you. Make your game easy to control. Adding an unreliable virtual flight yoke doesn't make your game more immersive. It makes it frustrating. Make the controls intuitive and RELIABLE and CONSISTENT. I bet your game is fun and I want to play it. Please, how can I help.3 found this helpful
Looks like a pretty good game, just a bit rough around the edges. It could have been released as Early Access. The stylization seems a bit too infantile at times, as if the game was made for 5-year-old kids, while the gameplay feels better suited for more seasoned VR players. The movement and controls seem to be designed for comfort of players new to VR & player with issues with motion sickness, while it can feel somewhat uncomfortable for players with stronger VR legs: Ship steering takes a full 90-degree turn for the ship to start turning. The camera is not bound to ship pitch, so when pitching down, and not tilting head down, your view clips through the seat, and when pitching up whilst playing seated on gaming chair, you don't really have much space to tilt your head back, so it's uncomfortable as well - I'd prefer the camera bound to the ship pitch over this any day. I hold Trebuchet in very high regard after Winds & Leaves, which is a hidden masterpiece, with only one flaw: somewhat weird controls, and it pains me to see, that 4 years later, Trebuchet still did not move on from weird controls, but regardless, it's nice to see something of a return to the post-apo genre, es…3 found this helpful
I feel like I'm drunk when I'm behind the wheel and I feel like I'm Spider-Man when I jump out of the car going 80mph really pretty game too, and that soundtrack.... mwah! chefs kiss ;D some small performance issues on my end, so if you're running a similar rig to mine, be wary. no graphics settings to help alleviate that either. lovely game!3 found this helpful
Final update: I was invited to the developers' Discord to try to resolve the issue, but other than the 144hz switch solving some of the stutters, other graphical and movement glitchiness, performance problems, and a general discomfort and poor ergonomics remained. The developers went silent after a few messages. I offered to help test the game further and try to help find further solutions, but after waiting a week for a reply their server remained completely silent, so I've refunded the game. It's cute, but it's also broken and seems very simplistic. This might be a nice toy for a child playing VR with supervision, but not on PCVR/not if you have the various performance, tracking and control issues I did with an older but powerful PC and an Index. ___ Update: Switching to 144hz mode on the Index solved some of the performance issues for reasons yet to be determined. Multiple other problems persist, but if you're on and Index or similar specs and suffer stutters, give it a try. 90hz is the usual recommendation but 144 hit the spot here when I decided to do the opposite of the sensible thing :D ___ On a 2080 Super and an i9-9900k the game stutters monstrously, seemingly at rand…1 found this helpful
loving it so far, performance is great, controls are intuitive and the exploration is challenging without being frustrating.1 found this helpful
Fun, Compass is a lot like the Developers other game Wind and Leave in that its a Fairly Relaxed game, their are hazards in the game but no combat, and its fairly forgiving. The game is described as Open world but really the activies are quite linear and with points of no return between areas only enforced the linearness of it all. You putter about a flying craft mostly collecting items and Solving lazer puzzles. the visuals are nice but I do wish the Cloud Fog of war was a bit more forgiving as sometimes you have to get right up to it before it clears up. Its a fun game but also not that long.
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