

Dieselpunk Wars
Image Power S.A. · 2021 · Sandbox, Building, Physics, Destruction, Simulation
PC
Mixed56% · 115
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About Dieselpunk Wars
Build magnificent machines from over 300 unique elements. Utilize various kinds of weapons, armor, engines, wheels, and propulsion systems. Take air drag into account since every element has an impact on a vehicle’s handling and its capabilities. Expand upon your vessel’s design to complete a mission or start over from a blank slate. Construct fighters, transporters, tanks, destroyers, or blimps and savor your creative freedom.
Use different kinds of guns and plating to duke it out with hostile vehicles. Revel in the destruction caused by your weapons with fully simulated projectiles. Protect yourself with angled armor which might reflect enemy shots. Be careful not to overexert your engines or else they might catch on fire. Make good use of physics and rain destruction upon your enemies.
Take pleasure in exploring a vast and interesting world filled with adventure. Face danger on the desert, in the mountains, and in the swamp. Launch a full-scale invasion and conquer entire islands. Delve into the world of a single-player campaign and onto an arena filled with enemies. Enjoy limitless freedom in sandbox mode.
Go where combat is the most intense and take part in massive battles, unleashing your vehicle’s full potential. Learn the extent of your creations’ capabilities and face increasing challenges. Figure out your enemies’ battle plan and spot the weaknesses of their vessels. Fight alongside allies or solo.Features
- Advanced destruction simulation, vehicles can be cut in half.
- Projectiles with their own ballistics, penetration, and ricochet mechanics.
- Simulation of aerodynamics, buoyancy, fires, and flooding.
- Vehicles constructed from many different materials, paintable armors with various levels of thickness.
- Vehicles with various ranges of visibility and detection radii.
- New parts acquired by completing missions.
- Campaign mode with an interesting plot and lots of missions.
- Various unique biomes, visited as the campaign progresses.
- Level progression, ability to unlock new skills and use active powers.
- Battle mode where you can create custom battles between vehicles of your creation.
- Creative mode where you can build any vehicle you want.
- Integrated Steam workshop to share your creativity.
Destruction
The most important part of any ship is its core block, there can be only one of this type and its destruction will annihilate the whole vehicle. Every block must have a connection to the core. Each element has its own hit points, level of fire resistance, ability to resist impact and explosion. Some of them can also be flooded or lose their lift power. Every destroyed element has an impact on a vessel's combat capabilities - strategic block placement can improve your vehicle’s survivability and efficiency.
Weapons
Each weapon is a separate object with its own logic and physics systems. Before shooting, a weapon checks if it doesn’t don't hit or collide with its own vehicle. Weapons types include many variants of artillery, missile launchers, machine guns, flamethrowers, torpedo launchers, bombs, depth charges, and crazy close combat weapons. One of the unique weapons is a harpoon that can grab and pull enemies or pull its own vehicle to the ground.
Physics
The shape and size of the vehicles' hull affects their air and water drag. Vessels with an angled, aerodynamic hull are faster than those that look like a brick. Some blocks generate buoyancy or lift, center of which should be balanced with the center of mass. Water has realistic wave simulation, there is also wind that can be used by sails.
Mechanics
The game has realistic gun ballistics and armor penetration mechanics; angled surfaces offer better protection from projectiles and can cause them to ricochet. Most blocks can be made using different materials that have different weights and other properties. Enemy vehicles can behave differently, depending on what weapons they have installed and what their goals are.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Abandon-ware, good premise but its been abandoned! let me reccomend to you some better building games. 1. Terra Tech - is a game very similar to this one, except better in every single way and still gets updates 2. Cosmoteer - a 2D top down game where you command, construct and possibly destroy your space ship/ entire fleet16 found this helpful
it's an alluring concept, but after 10+ hours in creative mode and still not being able to produce a non-buggy vehicle, i really can't recommend it. Like, this one tank i built, i got two wheels in front okay, a bunch of treads along the middle, but when i tried to put two wheels on the back it will only let me put one. The other one just stays red, no matter how i flip it, even though the armour is identical on both sides. I tried the mirror function, and it placed the wheel, only to have it disappear as soon as i leave build mode. Now it seems the vehicle itself might be bugged, since i can't even add rockets, something i used to be able to do fine. If your game is all about building, physics, and vehicles, it's kind of important to be able to put wheels on your thing. Cannot recommend.3 found this helpful
just a very janky game very hard missions no block customizing no real dragsters very unrealistic game no matter what you build it will flip and or drift and loose control janky turning especially on the race map the slightest turn will make your build spin and crash into everything tho if you do like that stuff that's fine.2 found this helpful
Play sprocket instead This games abandonware
Dieselpunk Wars, developed by Image Power S.A. and Roasted Games and published by Image Power S.A., PlayWay S.A., and HeartBeat Games, is a sandbox vehicle construction and combat game that prioritizes creativity, experimentation, and physics-driven destruction above all else. It positions itself less as a traditional action game and more as a mechanical playground where engineering ideas are tested under fire. The game’s identity is built around the freedom to design war machines from scratch and then watch those designs either triumph spectacularly or collapse in catastrophic fashion when theory meets reality. At the heart of the experience is the vehicle editor, which serves as both the game’s main attraction and its steepest learning curve. Players are given access to hundreds of modular parts, ranging from structural blocks and armor plating to engines, wheels, tracks, propellers, wings, and a wide variety of weapons. Every component has weight, durability, and physical properties, meaning that design decisions directly affect performance. Poor weight distribution can cause vehicles to tip or break apart, while inefficient propulsion setups can leave even the most heavily arm…
it's flawed, but still pretty fun !!!! :3
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