Folgore

Folgore

171 Materials · 2024 · Beat 'em up, Comic Book, Singleplayer, Action, Top-Down

PC
Mostly Positive79% · 28
This game is free to play. Get it on Steam →

Screenshots

About Folgore

what Is Folgore


Folgore is a top view fighting game, inspired by comics, taking place in south Italy at the end of the 60’s.

To save his fiancée and his honor, the hero must cross the city of Olimpia, inspired by Naples, and eliminate all types of enemies on his way to the final boss. To do that, he makes a pact with the Folgore, a divine artifact endowed with electrical powers from Jupiter, but renowned to be dangerous for its owner .

With the Folgore, the player can attack by combining melee attacks and electrical powers. He can also interact with his environment to stun his enemies and continue the level.
During some scenarized moments, an ultimate power called the overload activates to remind the instability of the Folgore and make the player experience even more pleasurable.

The goal in Folgore is to let off steam while playing an original game full of dark humor. The player needs to feel the strength of his powers, but also the shift of the “hero” to the dark side.

To treat this subject correctly, we took a lot of inspiration from dark comics like Batman, we decided to combine 2D and 3D to accentuate this.
To understand the genesis of Folgore, look at a comic book. But instead of reading it, you are going to play it.

In Folgore, we wanted a strong identity : the temporality of the game is unique, blending the Italian 50’s and Roman mythology, which allowed us a lot of liberty, especially for the creation of enemies. The dark comics aesthetic and humor of the game remind the player of the anti-hero personality of the playable character, but also the grim after-war period in Italy. For the gameplay, we came back to the basics : not a lot of inputs and a gameplay easy to learn that needs to be mastered to be effective. The originality resides in the electrical powers that Giove got from the Folgore : It allows him to interact with his environment and perform faster and more powerful attacks and movements, while getting the player to manage his power gauge to survive the enemies' waves. Finally, even if it's better to play the game with a controller, we chose to adapt the game for arcades to remember the feeling of an old school beat them all.

Team:



Hugo Angel : Sound Designer (Audio Workshop)
Sasha Bassanetti : Sound Designer (Audio Workshop)
Léo Beauchamp : Lead Scenario / 2D Artist (ETPA)
Khenan Benanou : Lead Programmer / AI Programmer / Lead Level Design (ETPA)
Eve Cabanié : Lead Producer / Lead Artistic Direction / 3D Character Artist (ETPA)
Sami Delvallée : Lead 3D Artist / Environment Artist / Lead Sound Design (ETPA)
Mathis Dinger : Lead VFX / Programmer (ETPA)
Thomas Exshaw : 3D Props Artist (ETPA)
Maxime Maridet : Lead Animator / Rigger (ETPA)
Edouard Mordant : Gameplay Programmer / Lead Game Designer (ETPA)
Anaïs Tigneres Agout : Lead 2D Artist / UI-UX Designer / 3D Props Artist (ETPA)

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 19, 2024
12 found this helpful
Recommended Nov 27, 2024
"Folgore" Folgore is a 3D rendered 2D top down brawler/combat game with a very obtuse superhero theme that tries to blend 1960s Italy with ancient Roman mythology... I gotta say I'm not buying into the story with this one. This is a student project from the ESMA school of applied arts, and while I can't say this is the kind of game I really enjoy, I can say the students most likely will pass this year, because the game is quite okay. The graphics are reasonable, it seems ESMA is capable of teaching students that gaming is a visual medium. It's not going to win any awards, but it's passable, and passable combined with "completely free" goes a long way. One problem, the developer insists that you should play this with a console peasant children's toy gamepad instead of KB+M. Developers should try to be aware which platform they're designing games for. It's the responsibility of the developer to ensure the game runs well on the platform they're selling it on, with the primary peripherals that PC gamers use. This understandably may dissuade some gamers. Not every "free" game really is. There's often MTX, or content locked behind DLC, or donations being requested, or any other …
4 found this helpful
Recommended Jun 1, 2026
1 found this helpful
Not recommended Jul 15, 2024
Art and gameplay are decent. However, checkpoints, the inferior progression save system. Further crippled by very long (buggy) load screens when they should be instant. Then player anticipation and spirit are unforgivably squashed: said checkpoints are session only. Take a break and you'll restart from scratch. Or rather, you'll uninstall with a middle finger. These students didn't learn the basics, thus failed their school project.
1 found this helpful
Not recommended Feb 11, 2025
Games abandoned and the controls aren't working.
Recommended Jan 15, 2025
Nice short beat 'em up. But.. final boss seems quite demanding in terms of system requirements (which are not stated on the store page - apart from Win 10 and 5 G of space). Also, if you're not french speaking, you will have a hard time reading the subtitles while fighting...

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