

Interstellar Espionage Inc.
Fancy Raven Games · 2025 · Management, Espionage, Resource Management, Economy, Roguelike
PC
Positive93% · 15
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About Interstellar Espionage Inc.
Become a spy master and manage a systems-wide interstellar agent business. Manipulate a corporate network by stealing and selling data and technology to become the richest operative in the galaxy.Retaliations from corporations against your operations
- 3 different characters with versatile strategy affecting attributes
- A vast corporate network that develops according to your operations and data sales
- Bankruptcies, liquidations and stolen bases
- Agents destroyed, vendettas issued and operations blocked
- Dozens of technologies to steal and develop
- Randomly generated universe where each run is unique
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This game has a good concept, but truly glaring UI issues that are visible right out of the gate. From the second turn of the game, you are flooded with one to two dozen special 'data orders' from a dozen different factions, basically giving you direction as to what kind of targets would be unusually valuable for what kind of recipients. This seems fine, except the UI is poorly-designed to handle, track, or communicate these data orders in an even passably accessible manner. You can open up a tab showing you all of the effective data orders with some sorting functionality, but it requires scrolling to be useful, the scroll is bad, and it's missing sorely-needed filtering options (like "only show me data orders from factions I can actually trade with"). Further, this tab is not readable at a glance, cannot be used to actually find/zoom in on specific targets, and conflicts with a UI that will become cluttered with other information very quickly. When clicking on a potential mission target (out of dozens or hundreds of possibilities), you do get informed as to what data orders exist for that data, thankfully, but there's no way to do the inverse - to click on a faction and be told …5 found this helpful
Not really for me. Gave game a chance, I can see the potential and gameplay loop might be fun for some, just not for me. Don't see any reason to downvote though4 found this helpful
Short campaigns. Fairly fun, good for it's price. This game is mostly about gambling with statistics and manipulating npc corporations. It's somewhat bare-bones in terms of graphics and interface, but the gameplay basics are basic enough that it's alright. I found my playthrough did get a little tedious towards the middle, but I think if I were getting invested in my pet corps, I would have had more to think about. Overall the concept is fun and satisfying.
Absolutely delightful game, only thing that'd make it better is either an endless mode or a way to continue after you survive year 16
Wow this is a very unique game mechanic: Dynamic percentage gambling with a bit of spatial setup. If this was the complexity of slot machines, I would judge the people wasting away in front of them much less harshly. At least this gives you a few meaningful options. Maybe it drags on a little too long, and I haven't yet experienced the harder difficulties
Interesting game where you try to make money by stealing data from space corporations and selling the stolen data to others. Runs are quite short and can be even shorter if you make bad choices and bankrupt on early game. I need play more to get to know all the different mechanics and nuances, but so far very good. UI is a bit confusing at times at least on the first few tries, but probably will get easier to adjust into after playing for a while and knowing what you are doing.
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