

Mobile Forces
Rage Software · June 8, 2018 · Action, Casual, FPS, Strategy, Indie
Buy Mobile Forces from Gameseal at $0.65 — the cheapest of 9 stores we compare.
Where to buy Mobile Forces — official stores
Cheapest Mobile Forces keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest confirmed price is always shown in the Best price box above.
Mobile Forces price by region
Mobile Forces costs €0.57 in Europe (EUR), £0.63 in the United Kingdom, $0.65 in the United States, $0.65 in Georgia (USD), CA$1.15 in Canada, A$1.34 in Australia, NZ$1.49 in New Zealand, R$2.15 in Brazil and zł3.59 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| €0.57 −77% | €0.79 | €0.57 | 10 | |
| £0.63 −77% | £0.69 | £0.63 | 7 | |
| $0.65 −77% | $0.90 | $0.65 | 9 | |
| $0.65 −77% | $0.67 | $0.65 | 9 | |
| CA$1.15 −75% | CA$1.15 | CA$1.24 | 6 | |
| A$1.34 −77% | A$1.34 | — | 5 | |
| NZ$1.49 −77% | NZ$1.49 | — | 5 | |
| R$2.15 −75% | R$2.15 | — | 5 | |
| zł3.59 −77% | zł3.59 | zł3.99 | 6 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Mobile Forces
The game features two singleplayer modes - Missions and Skirmish. In the former, players are required to complete each mission in order to unlock further maps. Within each map, the AI bot difficulty level rises and goes through seven skill levels. Skirmish game mode allows to play custom matches.
Game Modes/Missions:
- Deathmatch - Eliminate all the players on the map.
- Team Deathmatch - Similar to Deathmatch, only played in teams - Red and Blue.
- Captains - Each team gets a captain and who ever kills the opposing captain the most times, wins!
- Capture the flag - Both teams have to steal each other's flags in order to win.
- Holdout - One team is tasked with defending a beacon on a map, which the opposing team must take within a period of time to win.
- Detonation - Members of both sides scramble to acquire a keycard located centrally on the map, which must then be taken to a console in the opposing team's base to activate an explosive device to score.
- Safe Cracker - Infiltration of the enemy team's base where you must open the safe and retrieve the loot. After the match, opposing teams switch bases.
- Trailer - The use of vehicles is integral to success in this team game mode, requiring players to drive explosive-laden units into the base of their opponents in order to get points.
Mobile Forces — game info
- Platforms
- Windows
- Player modes
- Single-player, Online PvP, Split screen
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
🦉➰2 found this helpful
Awesome game! I am totally biased and I don't care. Played this game my whole childhood.2 found this helpful
Mobile Forces, developed by Rage Software and published by Funbox Media Ltd, is an early-2000s first-person shooter that occupies a unique space in the genre’s history—a transitional experiment blending classic arena-shooter gunplay with vehicular combat years before such hybrids became mainstream. Released in 2002 and powered by the original Unreal Engine, it arrived during a competitive era dominated by Counter-Strike, Quake III, Halo, and Unreal Tournament. Rather than attempting to imitate those giants directly, Mobile Forces carved out its own identity by positioning vehicles as integral tools rather than background props. The result is a game that feels rough around the edges but conceptually ambitious, offering a fascinating look into an evolving FPS landscape. At its core, Mobile Forces maintains familiar arena-shooter DNA. Movement is fast, firefights unfold rapidly, and accuracy, reflexes, and map knowledge determine effectiveness more than loadout complexity. The gunplay is clean and readable, with a grounded arsenal—rifles, SMGs, shotguns, pistols, sniper rifles, grenade launchers—that prioritizes clarity over novelty. The weapons have distinct handling characteristics…1 found this helpful
more updates
If your just looking for a quick deathmatch game then this is your game. but its 20 years out of date and easily repetitive but still fun to play here and there.
This is pretty much just Counter Strike: Condition Zero on Unreal Engine, except with less in it. Besides the vehicles I guess, but they don't really add much to the gameplay, but they are fun to drive. The levels kinda remind me of timesplitters a little with the varying locations, however the actual map design leaves a lot to be desired, they are large (which I like), but they often just fall into two, or sometimes even one lane maps, not very interesting to play, but kinda interesting to look at. The voice acting has some silly cheese to it which can be enjoyable, it reminds me of when you play some quickly thrown together VR game or laser tag at some public place, and they have that terrible "just like a real arcade game" impression. Furthermore, it's not been patched to work correctly out of the box, but the stuff you have to do isn't too complex, read the PCGamingWiki as usual with old games. At the very least it's not a terrible time killer, but it's not a very good one either. If you're like me and don't mind messing around with bots on CS every once in a while, it's fine for that, but I wouldn't really recommend going out of your way to play it.
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