

New Meat
Alex Lemley · February 20, 2025 · RPG, Roguelite, Dark Comedy, Roguelike, Multiple Endings
Buy New Meat from Steam at $4.99 — the cheapest of 1 store we compare.
Where to buy New Meat — official stores
New Meat price by region
New Meat costs $3.29 in Georgia (USD), £4.29 in the United Kingdom, $4.99 in the United States, €4.99 in Europe (EUR), CA$6.49 in Canada, NZ$7.39 in New Zealand, A$7.50 in Australia, R$16.99 in Brazil and zł22.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| $3.29 | $3.29 | — | 1 | |
| £4.29 | £4.29 | — | 1 | |
| $4.99 | $4.99 | — | 1 | |
| €4.99 | €4.99 | — | 1 | |
| CA$6.49 | CA$6.49 | — | 1 | |
| NZ$7.39 | NZ$7.39 | — | 1 | |
| A$7.50 | A$7.50 | — | 1 | |
| R$16.99 | R$16.99 | — | 1 | |
| zł22.99 | zł22.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About New Meat
SO WHAT DOES THIS GAME HAVE?
- Tons of builds! With 120 equipment pieces, 36 legendary weapons, 50 game-changing magic curios, and a stat progression system that puts you in complete control of your character's growth, every run promises a unique and wild new build!
- A unique progression system! Some roguelites let you continually build up your stats between runs, while others are one-and-done. New Meat combines these two formats in a unique way, taking place over five days and allowing you to build up your stats more and more with each passing day. But, Day Five is the cutoff, and after that you're judged and start the whole week again. It's a hybrid system that should appeal to every kind of roguelite fan!
- Every stat counts! Your character stats aren't just for fighting. They help with dungeoneering, too! Raise your Attack to more easily break open barrels and chests. Raise your Defense to reduce damage from hazards, or your Agility to gain a chance to dodge them altogether. Think Luck is useless? Higher Luck gets you more AND BETTER loot from chests!
- Permadeath? Not exactly! Death isn't the end in the Meat Dungeon. No matter how well or poorly you do, you'll always be on track for one of the game's many endings. There's just as much to see and learn in failure as there is in success, so take your lumps and accept your fate, whatever it might end up being. (You still might want to avoid dying if you can help it, though.)
- Innovative "Triple-Take Dialogue System!" New Meat is built for replayability from the ground up, and that even includes the cutscenes. The unique "Triple-Take Dialogue System" ensures that cutscenes will stay fresh even across many playthroughs.
- 12 Endings! This game tracks your progress closely and judges you carefully. There are many ways your first week on the job can play out. In some of the endings, you even survive!
- And plenty of secrets to find! But that's up to you.
New Meat — game info
- Platforms
- Windows
- Player modes
- Single-player
- Controller
- Partial controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
New Meat is praised for its addictive gameplay loop, quirky humor reminiscent of classic JRPGs, and effective replayability through varied loot and gear systems that keep players engaged. The main complaints center on cumbersome menu navigation that requires excessive clicking and a desire for more exploration content, secrets, and interactable elements to expand the experience.
[b]"you ready for another fun-filled adventure keeping our low-margin business model viable"[/b] 💖🫀🖤 🟩 interesting and unique, neat theme, fun variety 🔷 eventually i was just rushing through the rooms trying to get to the bosses 🔴 some clunky jankiness from the engine, some repetitive tedium [b]vibes:[/b] minimum wage grind [b]loops:[/b] enter the basement of a fast food restaurant and go through a meat dungeon fighting meat monsters to get enough meat to meet your quota. there's no leveling, instead you find equipment, items, and use money to buy stat upgrades. [b]ramblings:[/b] i quite like this, it has a really neat idea that it executes well, it has a nice goofy fun feel to it. there is overall a roughness to it though, some of it due to the engine. i liked the music ok enough the first few times i heard it, that didn't last since it gets repetitive real fast. it tries its best to recreate a roguelike experience within its engine limitations, does it fairly decently. with one exception, it relies on item containers, way too much. each room will have multiple, sometimes a dozen or more. i just started ignoring them instead of opening them, simply because i…1 found this helpful
This unassuming little game ended up sucking me in for much longer than I'd expected. It's got fun writing and a quirky, Earthbound-like sense of humor, combined with a very effective game loop that kept me wanting to go for just ONE MORE ROOM long after I knew I needed to quit and do something else. If you like retro JRPGs and/or roguelites, you will get a lot of bang for your buck. My major gripe is that the menus are cumbersome to deal with, requiring multiple repetitive clicks to navigate. (I've never played an RPG Maker game before, so this may simply be a limitation of the game engine.) On a related note, I would like to have seen a "consume immediately" option when buying food items, because the game tells you explicitly it's in your best interest to down those right away at the beginning of a day's run, and it's tedious to have to click through each one to use it. That aside, there's enough interesting progression in the form of items, bosses, NPCs and story points to keep me wanting to go back and play some more. I've got a meat quota to fill, and I don't think I can afford to lose this job. ;)1 found this helpful
Fun RPG Maker rouge-like that is silly, kinda creepy and full off deeper lore. Easy to brick your run, but also easy to become OP. Music rocks and there is a LOT of replayability
for the dev: the immersive sim aspect is quite nice, the gameplay right now is hold Z simulator. the overarching strategy is[spoiler] raising your speed and main attack stat so high that you attack before nearly anything and one shot them. this also negates the need for sustain.[/spoiler]
Pretty good, looking forward to more upcoming games from this dev too.
Neat and fun little game that manages to make turn-based combat feel fast-paced and exciting. Very replayable with plenty of different loot and gear that makes for different runs. Kinda wish there were more secrets, more interactable stuff, and more areas to explore, but there's still enough here to be satisfying.
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