

Normality
Gremlin Interactive · 2015 · Adventure, Point & Click, Retro, 1990's
PC
Mostly Positive72% · 423
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Screenshots
About Normality
A sinister force now controls the city of Neutropolis. A once-thriving city full of beauty and light, Neutropolis has been reduced to a a stagnant pit of apathy. As Kent Knutson, a shameless dreamer and one of Neutropolis' most awkward citizens, you have been imprisoned for a week and are now under home arrest for that most sinister of crimes: whistling in public. You must get out of your home and explore the vast city of Neutropolis and solve the riddle of a nation’s apathy. Point and click with the unique voodoo doll interface and be rewarded by motion capture sequences as you gather clues and solve puzzles. Chuckle at the bizarre plot and chew carpet while your brain wraps itself around puzzles that are greater than the sum of their parts. If you manage to understand the mystery that shrouds Neutropolis, you're only halfway there...
Why is the city so controlled? Why does the most successful company in town make furniture? Why can't penguins fly? Who is Brian Deluge? How can you solve the riddle of the mystery of the clue of the puzzle that shrouds Neutropolis?
Why is the city so controlled? Why does the most successful company in town make furniture? Why can't penguins fly? Who is Brian Deluge? How can you solve the riddle of the mystery of the clue of the puzzle that shrouds Neutropolis?
Features:
- Explore the incredibly detailed city of Neutropolis that is anything but a normal place
- Amble freely through unique and surreal locations made with impressive attention to detail
- Challenging puzzles with multiple and sometimes twisted and bizarre, solutions
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
A recreation of George Orwell's Nineteen Eighty-four, minus the super oppressive State and a lot more paint drinking.2 found this helpful
amazing point and click game, the ending is pretty weak but there's a lot of interesting puzzles and explorable areas.1 found this helpful
Normality, developed by Gremlin Interactive and published by Funbox Media Ltd, is a distinctly unconventional adventure game that captures a very specific moment in gaming history when developers were beginning to experiment with 3D environments while still holding onto the foundations of classic point-and-click design. Set in the bleak, authoritarian city of Neutropolis, the game introduces players to a world where individuality is not just discouraged but outright banned, creating a dystopian backdrop that immediately sets a tone of quiet rebellion and underlying tension. You step into the role of Kent Knutson, an unlikely protagonist whose laid-back, almost apathetic personality contrasts sharply with the oppressive regime surrounding him. What makes Normality particularly interesting is how it merges traditional adventure mechanics with a first-person perspective. Instead of navigating static screens, players explore interconnected 3D spaces, interacting with objects, solving puzzles, and gradually uncovering the truth behind the rigid society. At the time of its release, this approach felt ambitious and forward-thinking, offering a greater sense of immersion than many of its …1 found this helpful
I've rented this game a lot as a kid from the library, but because I didn't really understand English all that well, I've never gotten very far. I was glad to go back and play through it. It's great to walk through the 3D environment from the game. I must say that if most of the early puzzles wouldn't have been lodged somewhere in the back of my brain, I wouldn't have liked to replay it as much. A lot of puzzles are just trial and error and make little to no sense. Still, it's a great adventure game to play through.
Holy niche.
Absolute magical game.
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