

Our Way
Eternity Studios · 2020 · Horror, Atmospheric, First-Person, Casual, Exploration
PC
Mostly Negative38% · 13
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Screenshots
About Our Way
Our Way is a First-Person horror from the independent studio Eternity Studios. The story is based on what can really happen to all of us. Our Way will play with your mind and encourage you to ask yourself the questions of life.
There are 5 parts in the game in which you find yourself, each with its own point:
Repeating rooms - You keep repeating something in your life that you don't like
Haunted house where alcohol / Mannequins are everywhere - You drink because something in your life keeps recurring and alcohol caused the car accident. Mannequins are trying to wake you up scared so you don't go crazy and live on.
A cellar - where you can see a mutant that is frozen and creating those mannequins.
Maze - You don't know what you want in life, you can't find your place.
Hospital - Your last chance to wake up from a bad dream.
You will find out what will happen at the end of the game
There are 5 parts in the game in which you find yourself, each with its own point:
Repeating rooms - You keep repeating something in your life that you don't like
Haunted house where alcohol / Mannequins are everywhere - You drink because something in your life keeps recurring and alcohol caused the car accident. Mannequins are trying to wake you up scared so you don't go crazy and live on.
A cellar - where you can see a mutant that is frozen and creating those mannequins.
Maze - You don't know what you want in life, you can't find your place.
Hospital - Your last chance to wake up from a bad dream.
You will find out what will happen at the end of the game
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
G’day Guys Cass Here and today, I plan to dissect everything wrong with “Our Way” and clarify why you should avoid it like the plague. The game quite literally is split into five different segments just as advertised, so why not rub salt in the wound and split the dissection the same way, starting with section 1. “Repeating Rooms”- this entire section is basically just PT but extra lite and sugar-free. There’s almost nothing of note here besides a few nonsensically loud screamers and the games only flashlight, which surprisingly, they force you to pick up to proceed. After traversing two very minor key hunts which upon completion force you to listen to the abysmal voice acting and sound design. Unlocking doors with keys causes the player’s character to vocalize a garbled mess of words, and he will repeat this garbled mess for as many times as you can push the interact key. When you finally tire of listening to the angry mumblings, you’ll be greeted by the first real “obstacle,” the lack of light. The entire section is basically pitch black, with the only source of light being a few poorly placed candles and your recently acquired flashlight. Batteries in this game function like n…8 found this helpful
Excellent frame rate, i really wanted to like this but there is way way way tooo much darkness, this game would be decent if the torch was permanent, seriously, dev, just put the torch to permanent,2 found this helpful
Love this. Awesome graphic, cool story line, animation of your character and flashlight and all the scripted things that you activate by walking around the house. Great work!2 found this helpful
The first part of the game was pitch black, I couldn't see anything at all. It seemed to have a cool concept but I literally couldn't play the game because I was stuck in a room in the shape of an L and I couldn't see a thing to try and figure out how to continue. Also I don't know if it was part of the game or a bug but the batteries would not refill the flashlights power.1 found this helpful
Where to start, as horror game it have soul, its pretty scarry and I enjoyed gameplay, as a Indie developer I understand limits of human factor, I believe once we will get debugged version of this pretty nice game!
(Taking into account I didn't play much of this game) The game does not do anything in the way of building atmosphere to earn it's cheap 'jumpscares'. The first level was too dark and very boring, I couldn't bring myself to continue. Great initial concept for a game but in execution, I couldn't even recommend it if it were free to play. Sorry Eternity Studios, maybe next time.
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