

Pendelum
thelaumix productions · 2020 · Strategy, Casual, Arcade, Puzzle Platformer, 3D Platformer
PC
4 user reviews75% · 4
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About Pendelum
"Swing! Swing as if your life depended on it! Or at least your score."
Some wise man, or something
One pendulum. One map. One goal. Nothing else should be needed to get you excited. ALTERNATIV Is there anything else you need to get excited?
In Pendelum, you cannot move on your own. Only gravity and external influences such as trampolines and fans can help you achieve your goal. Sometimes you’ll need patience, sometimes you’ll need concentration, and sometimes it’s just trial and error - a new challenge is always just around the corner. But they all have one thing in common - at some point you’ll reach your goal. Guaranteed. Probably. Maybe.
Well, reach the goal! This green, glowing box somewhere on the map. That's it! Sounds easy, doesn't it?
The basics are quite simple: Once your pendulum is released from its cage it's up to physics. Your only help is that you can fix both ends of your pendulum in any place at any time and independently of each other, so that only the other end can swing freely. You may - no - have to use this advantage to maneuver your pendulum through the world. Whether you’re navigating, interacting or simply swinging around – this game will make you swing into action. (ha - get it? Swing! Hahaha)
There are various interactive elements within the puzzles that will add a lot to your frustration:
Of course, you shouldn't take out your frustration on your keyboard, your desk or even a fellow human being. That is why we have provided you with an opportunity to really drive the sweat on other people's brows and test their vocal cords. We present: The Level Editor! (editor... editor... tor... tor...)
Basically, you only need a spawn point and a goal surrounded by a bit of map to create a playable level. All it takes are a few seconds. But of course you don't have to leave it at that - there are no limits to your creativity! Or rather, almost no limits.
Oh yeah - Of course, you can also share your self-created levels with other players by publishing them.
NOTE: Publishing your own levels and playing the levels of other players is only possible after you have completed the easy section! We don't want to make it too easy, do we?
In case that it seems too boring to just combat with your friends and the world using the leaderboard, there is the Versus mode. 2-6 players can compete against each other to face the same challenges at the same time. May the better win!
\The Co-Op mode\
Of course, you don't always have to fight and stray through the world single-handedly. If you have a willing comrade at hand, the Co-Op mode offers a completely different perspective - You have to reach the goal together in specifically designed levels. How you manage that - that doesn't interest the goal!
\What? That's it?\
Don't worry - just because the game is the way it is at the moment doesn't mean that it has to stay that way. Pendelum will go through a few more transformations - be it new chapters with new maps, new features or whatever. Stay tuned!
Some wise man, or something
One pendulum. One map. One goal. Nothing else should be needed to get you excited. ALTERNATIV Is there anything else you need to get excited?
In Pendelum, you cannot move on your own. Only gravity and external influences such as trampolines and fans can help you achieve your goal. Sometimes you’ll need patience, sometimes you’ll need concentration, and sometimes it’s just trial and error - a new challenge is always just around the corner. But they all have one thing in common - at some point you’ll reach your goal. Guaranteed. Probably. Maybe.
The Goal
Well, reach the goal! This green, glowing box somewhere on the map. That's it! Sounds easy, doesn't it?
The Mechanics
The basics are quite simple: Once your pendulum is released from its cage it's up to physics. Your only help is that you can fix both ends of your pendulum in any place at any time and independently of each other, so that only the other end can swing freely. You may - no - have to use this advantage to maneuver your pendulum through the world. Whether you’re navigating, interacting or simply swinging around – this game will make you swing into action. (ha - get it? Swing! Hahaha)
The Elements
There are various interactive elements within the puzzles that will add a lot to your frustration:
- Buttons and Laser Barriers trigger events. Just be careful not to trigger anything you don't want to!
- Doors and Force Fields prevent passage. They can be opened and closed - but only by the correct trigger elements, of course...
- Timers add extra stress to the game
- Trampolines and Wind Machines are, in addition to gravity, the only other ways to gain energy, height or momentum. Wind machines can be activated and deactivated.
- Gravity Fields serve to confuse you a little more.
The Editor & Community Level
Of course, you shouldn't take out your frustration on your keyboard, your desk or even a fellow human being. That is why we have provided you with an opportunity to really drive the sweat on other people's brows and test their vocal cords. We present: The Level Editor! (editor... editor... tor... tor...)
Basically, you only need a spawn point and a goal surrounded by a bit of map to create a playable level. All it takes are a few seconds. But of course you don't have to leave it at that - there are no limits to your creativity! Or rather, almost no limits.
Oh yeah - Of course, you can also share your self-created levels with other players by publishing them.
NOTE: Publishing your own levels and playing the levels of other players is only possible after you have completed the easy section! We don't want to make it too easy, do we?
The Versus mode
In case that it seems too boring to just combat with your friends and the world using the leaderboard, there is the Versus mode. 2-6 players can compete against each other to face the same challenges at the same time. May the better win!
\The Co-Op mode\
Of course, you don't always have to fight and stray through the world single-handedly. If you have a willing comrade at hand, the Co-Op mode offers a completely different perspective - You have to reach the goal together in specifically designed levels. How you manage that - that doesn't interest the goal!
\What? That's it?\
Don't worry - just because the game is the way it is at the moment doesn't mean that it has to stay that way. Pendelum will go through a few more transformations - be it new chapters with new maps, new features or whatever. Stay tuned!
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
✦ AI summary
Players love Pendulum's addictive gameplay, creative level editor, and well-designed physics-based puzzle mechanics that offer the right balance of challenge and motivation, with praise for its co-op mode and non-intrusive soundtrack. However, some find the difficulty punishing and frustrating due to the lack of checkpoints within level sets, forcing players to restart entire groups of levels if they fail near the end.
[h1] This is addicting, the good way [/h1] A great game, it has a wide variety of levels already in the game to play offline and train your skills. You will need these to break your and other peoples records. You can go bonkers with the level editor, a fabulous tool to sink in for hours and then challenge people online to beat your levels - the only limit is your imagination, and skill. The game is challenging in just the right way to be motivating and frustrating at once. I cant recommend this game enough, espacially to people that like puzzle and physics games will be able to spend many, many hours in this. Furthermore the co-op is perfect to see how much you and your friends can work together. The soundtrack is great, its not annoying, even after a long session. I really like this game and look forward to hopefully see some of you soon on there!1 found this helpful
Pendelum is such a neat concept. Although I admittedly don't have much experience with physics-based puzzle games, I've never played anything like it. The level design is quite good, in general. I liked the feeling of simply moving the pendulum (as it has a certain weight to it), and in trying to maintain enough height to maneuver with some precision. I decided to pick up Pendelum so that my co-op partner and I could play through the three sets of levels designed specifically for co-op play. However, I do have a few gripes. First of all, it's just a bit too punishing for my tastes. Levels come in sets of four, and if you don't complete the whole set in one go, you'll have to start again from the first one in the set (even if you've made it to the final level). There are also no checkpoints in the levels themselves. This omission is more forgivable - however, some of the levels are quite long. My co-op partner and I failed repeatedly on the penultimate level within the second set of co-op levels, and then put the game down until the following week. We picked it back up again, made it to the final level, but again failed repeatedly until we became exhausted with the game. When you…
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