

Phoenix Springs
Calligram Studio · 2024 · Mystery, Story Rich, Detective, Noir, Stylized
PC
Very Positive87% · 217
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About Phoenix Springs

After the reporter Iris Dormer reconnects with her estranged brother, she finds herself in Phoenix Springs, a desert oasis home to an enigmatic community. As she explores ancient ruins and interrogates a rich cast of characters, she must uncover the mysteries that connect the place, the myths, and herself.

Inspired by classic point-and-click games, Phoenix Springs updates the genre for the modern player with intuitive controls and a streamlined UI.
Conduct your investigation by collecting clues and leads in your inventory rather than physical objects. Connect these clues with the environment or mention them in conversations to progress. Discard false leads and red herrings as you solve logical puzzles designed to challenge and delight fans of story-rich interactive experiences.

- Fully voice-acted
- Hand-drawn art and animations
- Streamlined UI
- Immersive neo-noir universe
- Challenging puzzles
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Leo Dormer, my little brother... Very cool, Lynchian adventure game. Stunning visually with an experimental electronic soundtrack. Using concepts to interact with the environment instead of a traditional inventory works really well and leads to a bunch of interesting interactions. Everything in the game, including dialogues is narrated by the main character, voiced by Alex Anderson Crow and she does a fantastic job. Pacing suffers a bit in the second half as the environments get more sprawling but it counters that with characters and concepts that make you ponder the meaning of what's happening. Highly recommended.2 found this helpful
Gorgeous, trippy, with an enchanting, monochromatic art style, but ultimately this has too many frustrating design elements that overwhelm what good there is here and make this hard to recommend. - Almost every NPC that can be spoken to is stoned out of their gourd, making any and all conversations an absolute chore to get through and impossible to garner any real information from - certain sections are large, sprawling, multiple-screen areas yet this doesn't have the typical point-and-click QOL feature where double-clicking on an exit takes you there instantly, so you feel like you're wasting so much time simply walking back and forth over and over again - one important section features one of my biggest puzzle pet peeves: clicking on multiple instances of the same, repeating item gets you a "no, this isn't what I'm supposed to do" UNTIL you click on the exact right one; but why would you keep clicking and testing after the nth denial??
It's a fantastic game!
Great art and sound design, interesting story that remains appealing despite going just a tiny bit too hard on the disorientation and elusiveness for my taste. Also a lot of going back and forth which can try one's patience at times.
What a strange experience... Cryptic, beautiful game. Great visuals, great sound design, music and acting, great writing. It can be frustrating at times, but it is absolutely worth it. Take the time to play it, it's just something different, and in a sea of AI generic content, it really stands out as art. Great job
vibetacular but inscrutable both in plot and in puzzles
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