

Retaliation Path of Kingdoms
MNZ Software · 2024 · Strategy, RTS, Wargame, Action RTS, 3D
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About Retaliation Path of Kingdoms
- 6 different factions, each faction having completely different gameplay characteristics that make the gaming experience very different (not only the difficulty level).
- Each faction's units have completely different characteristics such as endurance, speed, strength, etc..
- Each battle, even if the scenery is similar, is unique: there are over 100 parameters that customise the combat environments: position and type of enemy units, weather, additional animals, wind, grass, stones... characteristics that change the combat strategy in each battle.
- The evolution of the map, which adapts with the player, changes with each game.
- Different combat units: light infantry, scouts, heavy infantry, cavalry, archers, sorcerers, catapults.
- Different types of battle: kill enemies, liberate villages, besiege towns, defend villages, resist enemy assault, ...
- Enemy AI that evolves with the player: prepare assaults, encirclement strategies, traps, ...
Battle Mode.
- Kill all enemies
- Clear territories
- Kill all enemies in a preset time
- Defend territories
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
Players appreciate the depth of Path of Kingdoms mode with its faction system and strategic campaign gameplay, finding meaningful variety in the six playable factions that each offer distinct strengths and weaknesses. However, they criticize the limited overall content, particularly the Single Battle mode which feels underwhelming with only four maps and little replayability. The game shows promise in its core strategy mechanics but needs substantial expansion in available modes and map selection to justify extended playtime.
At present, the available modes in the game are limited to Path of Kingdoms and Single Battle. The Single Battle mode is rather underwhelming, offering only four selectable maps and little variety. The real substance lies in Path of Kingdoms, the main campaign mode, where your objective is to conquer an entire map and dominate rival factions. At the start of your campaign, you choose one of six factions, such as humans, dwarves, or undead, each featuring distinct attributes across five key categories, including strength, intelligence, unit count, and unit deployment cost. Additionally, each faction comes with a difficulty rating that reflects its inherent strengths and weaknesses. For example, the undead faction is considered the most challenging to master. They boast the highest number of available units, yet suffer from weak strength and poor accuracy, while also being the most expensive to deploy. Players seeking a tougher challenge can further modify their experience by selecting a higher preset difficulty setting, which impacts troop numbers. The campaign map is divided into regions distributed evenly among all factions. Each region is marked with a numerical value indicati…
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