

Sinderfury
Lake City Gaming · 2024 · Online Co-Op, Action RPG, Dark Fantasy, Gothic, Action
PC
Mixed62% · 26
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About Sinderfury
Inspired by Monster Hunter, World of Warcraft, and Dark Souls
The difficulty of Sinderfury does not lie in timing dodge rolls, but in preparing for the unknown. You must craft a build and take down the ever powerful demon bosses that await you at the end of each dungeon. Think carefully about your build and how to approach fights - it will be the only path to victory in Sinderfury.
Time Trial Dungeons
Complete time trial dungeons with a squad or solo, in order to kill the demon boss that waits at the end. The faster the clear speed, the more loot you obtain. Carve the demon's heart and obtain it's Sins, in order to upgrade your gear and abilities.

PvP Duelling Arena
Duel your friends for glory in the PvP duelling arena, and test out new experimental builds before taking them into battle.

Open Classes
Each class contains 2 unique base abilities, and numerous unique mechanics - beyond that, the sky is the limit. Swap out any of your other abilities for any other classes abilities, including ones unlocked for other skill trees.

Skill Trees
Unlock abilities for each class skill tree, usable by any other class. Create exciting and powerful new builds based on your playstyle!

Loot
Collect loot by killing bosses and enemies, that come in common, rare, epic, and legendary rarities. Using Sins obtained from killing bosses, you can unlock new abilities from the skill tree, buy new armour with better stats, upgrade your base stats on your player, and even obtain new weapons.

Action RPG Combat
The action RPG combat system ensures the skill cap is high, and the movement and targeting requires mechanical skill and precision. Combat is fast paced, but forgiving to those who have carefully thought out their strategy!

What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game's starting environment is a bunch of cobbled-together assets with some randomly scattered lore items to read. I walked 20 meters or something down a pathway leading directly out of the game's starting 'central hub', turned to explore a gap in the walls only to find out this was an unintentional trap. With no way to unstuck myself I had to restart the game. When I started the first mission of the game I was not impressed at all with the interaction of my attacks and the handful of mobs I needed to fight. The first boss fight is very underwhelming and his arena is way too large. It doesn't look or play as well as the trailer would lead you to believe6 found this helpful
The trailer is well made, but that's as far as the effort has gone. There isn't much choice for weapons/ skills, there's no point in upgrading rage or stamina, the levels are poorly designed, combat is clunky and requires no thought, you can soft lock yourself during the tutorial, and more. I found how bad this game was at first amusing, but in the end, it's still bad. Only thing this game has that's a positive, is number go up.4 found this helpful
played it for abit with my friend, its very bare bones but the idea the two devs had is there, not worth full price, picked it up at one dollar has alot of bugs and a unfair difficulty ramp i dont recommend it xD1 found this helpful
The one and only Sinderfury! 10/10 would recommend!1 found this helpful
no online :C
good stuff need more players and when using controller set up it needs to be a way to save the setting
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