

Sticky Sticky: Surplus Protocol
tinythought · 2026 · Multiplayer, Survival Horror, Online Co-Op, Physics, Resource Management
PC
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About Sticky Sticky: Surplus Protocol
About This Game
This is a co-op roguelike centered on expansion, connection, and loss of control.In a future where humanity has vanished, artificial intelligence maintains a simulated version of human life.You are not human, but slime-mold–derived lifeforms inhabiting abandoned toys and household objects, moving through enclosed, familiar, yet deeply unsettling indoor spaces.Your goal is not to clear enemies, but to survive, spread, and endure within a system that is constantly breaking down—while searching for a chance to restore organic life.
Core Gameplay
■ Core Expansion System
Players plant a single shared Core and continuously inject energy to spread the network outward.Once energy is committed, it cannot be recovered. Move too far, and expansion stops.
Every decision is irreversible.
■ Resource-as-Time Pressure
Food and resources are limited. Expansion itself consumes energy.Delays, mistakes, or overextension will push the system toward collapse.
■ Random Builds & System Mutation
Random items allow players to alter personal abilities, Core behavior, and even the rules of expansion.Builds are not just power increases—they rewrite how the game functions.
Co-op Experience
■ Cooperation-Driven Roguelike
All players share critical resources and expansion progress.One player’s choice can save the team—or doom it entirely.
■ No Fixed Roles, No Solo Play
Players may explore, supply energy, scout, or perform emergency recovery,but no role is optional, and no one can survive alone.
Atmosphere & Tone
■ Uncanny Familiarity
Clean living rooms, narrow bedrooms, AI-maintained domestic spaces—everything appears normal, yet feels increasingly wrong.
■ Psychological Pressure Over Combat
Fear comes not from pursuit, but from system imbalance, resource depletion,and decisions that cannot be undone.
Key Features
- Co-op roguelike with irreversible runs
- Unique Core / Expansion / Energy systems
- Highly randomized items and build paths
- Emphasis on decision pressure and teamwork over mechanical skill
- Light psychological horror, not jump-scare focused
this game offers an experience distinct from traditional action or horror titles.
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