

The Longed-for Revenge of Undecember
Hwi · 2025 · Psychological Horror, First-Person, Strategy, Walking Simulator, Dark
PC
Mixed65% · 20
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About The Longed-for Revenge of Undecember
<The Longed-for Revenge of Undecember>
A car plunged into the sea.
Only the driver, who hadn't fastened his seatbelt, survived.
Was it a miracle… or a punishment?
Having lost his wife and two children, he could never forgive himself.
Believing that merely staying alive was his sentence, he clung to pills just to get through each day.
But the pills slowly consumed him, dragging him into another world.
Twisted memories. Distorted reality.
He can no longer tell dreams from waking life.
An endless nightmare where reality and terror blur together.
But this wasn’t just a tragic accident.
There was a hidden truth. A buried intent.
A story that was never meant to be uncovered.
<The Longed-for Revenge of Undecember> is a serious horror game based on a true incident that occurred on an island of South Korea. It features a profound theme and a high level of difficulty.
In this game, dreams are used as elements of horror, depicting a state where many memories are merged and distorted, blending the main character’s guilt and fragmented memories into various forms.
The game is designed to induce psychological unease through spatial distortion, clairvoyant information, and unique design and sound. We invite you into the ‘Aesthetics of Discomfort’ crafted to match the game’s profound themes.This game is intended to be horror game. This game has 2 difficulty levels and 2 different endings. (achievements in game!) This game strives to authentically capture the bizarre atmosphere.
A car plunged into the sea.
Only the driver, who hadn't fastened his seatbelt, survived.
Was it a miracle… or a punishment?
Having lost his wife and two children, he could never forgive himself.
Believing that merely staying alive was his sentence, he clung to pills just to get through each day.
But the pills slowly consumed him, dragging him into another world.
Twisted memories. Distorted reality.
He can no longer tell dreams from waking life.
An endless nightmare where reality and terror blur together.
But this wasn’t just a tragic accident.
There was a hidden truth. A buried intent.
A story that was never meant to be uncovered.
<The Longed-for Revenge of Undecember> is a serious horror game based on a true incident that occurred on an island of South Korea. It features a profound theme and a high level of difficulty.
In this game, dreams are used as elements of horror, depicting a state where many memories are merged and distorted, blending the main character’s guilt and fragmented memories into various forms.
The game is designed to induce psychological unease through spatial distortion, clairvoyant information, and unique design and sound. We invite you into the ‘Aesthetics of Discomfort’ crafted to match the game’s profound themes.This game is intended to be horror game. This game has 2 difficulty levels and 2 different endings. (achievements in game!) This game strives to authentically capture the bizarre atmosphere.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is an interesting first person horror game with puzzle solving and story telling. The idea of an 'Undecember' is quite unique and unsettling. The sound design here is great, the voices of the characters are creepy and the atmosphere is beautifully crafted to capture a realistic world where still providing the feeling that something is wrong. I used to play a lot of games like this years ago, and this one genuinely has a lot to offer. Each item serves a specific purpose, so you must make wise decisions about what to use and when, and how you will find more. Whether you're interested in this game for it's telling of a tragic true story, or for it's scary environment, I would definitely recommend picking it up and playing it. I plan on updating my review once I complete the game :) Slight Gameplay Spoiler [spoiler]When I was in the mirror mansion, I hadn't realized that the entire building was mirrored so it exists 4 times until I was in the upstairs hallway with the wife cornering me. I kept going down the hallway checking every room to turn the light switches on until I found her later in the hallway. I thought for a moment she teleported, until I realized I was looping in a…7 found this helpful
[i]I am not at all finished the game, so my playtime doesn't reflect the game's length![/i] An interesting retelling / interpretation of an incident that took place in the early 2000s. The game is told from the perspective of a man, who lost his family in a car accident that lead them all to drown. You visit the local pharmacy to pickup your medication, which you must then take/abuse to progress the game's story. In-between the days where you fetch the medicine, are nights where your character has bad dreams; presenting a challenge for the player (for example, the first one is to [spoiler]turn on all the light switches, without letting the wraith contact you.[/spoiler] The 2nd challenge is a bit more difficult. If I had to provide a bit of feedback, I would suggest explaining to the player how to survive each challenge before the challenge starts, as opposed to letting them read the hints after it has started. I think it's interesting! But judging by the difficulty of the second challenge, don't expect it to be a linear cakewalk / walking simulator.6 found this helpful
👍3 found this helpful
perfect story and game👍2 found this helpful
game was fun until the 3rd real level where it decided to just combine having to turn all the lights on and clicking every picture. not even gonna try that lol, what a pain. but yeah, the 2 other horror levels did have some decent tension and despite being kinda tedious, wasn't really frustrating because of the cigarette item letting you see everything you need to for a bit. monsters were pretty creepy too. one of the intros to a game of all time1 found this helpful
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