

The Pasture
Mikhail Maksimov · 2017 · Casual, Indie, Simulation, Nudity
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Trailers & screenshots
About The Pasture
You navigate the absurd lives of modern art world figures, managing exhibitions and dodging museum gatekeepers in a genre-bending simulator that blurs the line between player, NPC, and artwork. The Pasture combines experimental mechanics with over 30 real Russian contemporary artworks to create a darkly funny experience where success means getting your exhibit displayed—or dying trying.
The Pasture is a product of endless self-reflection of modern games, where all the different genres and control styles are constantly flowing one into another, making it hard sometimes to even tell where exactly is the player, has he finished the game, is he a protagonist or only a hostage of the incorrectly programmed NPC.
The Pasture is a simulator of art life and people living it. One of the concepts of this world: “die or have your own exhibit at a big museum” allows a player to experience numerous funny and sometimes weird emotions.
The game mechanic in The Pasture is totally nontrivial. It may seem very simple, but yet it gives you a whole range of feelings: from hopelessness before the museum staff and famous artists to a vague understanding that it’s the implicit methods in this game that will allow you to “move forward”.
The game includes more than 30 pieces of contemporary Russian art, so you will have a great opportunity to fill out possible gaps in your education.
Features:
- Several playable characters.
- You can create your own exhibition at a museum.
- A possibility of dying more than once.
- The real prototypes. The game takes place in the existing Russian galleries.
- The ability to earn rewards and set records.
- Meet the artists and learn about the most significant works of Russian contemporary art.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is straight garbage. Rather cut my hand off than ever play this again.7 found this helpful
peanut would love some pets and treats :) 🌸> フ | _ _ l /` ミ_xノ / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ__ヽ_)__) \二つ4 found this helpful
The Pasture, developed by Mikhail Maksimov and published by Sometimes You, is a deliberately unconventional experience that sits somewhere between an interactive art piece and a loosely structured simulation. It resists almost every expectation typically associated with games—there are no clear goals, no consistent progression system, and very little guidance. Instead, it invites players into a fragmented, surreal space where meaning is not delivered but implied, and where interpretation becomes the primary form of engagement. From the beginning, the game establishes a tone of ambiguity. You are placed into a world that resembles a distorted version of contemporary artistic life, where environments, characters, and interactions feel intentionally disjointed. Rather than presenting a clear path forward, the game allows you to move freely through various scenarios, each one offering its own strange logic and internal rhythm. These moments often feel less like levels and more like installations—self-contained ideas that you experience rather than complete. The absence of structure can be disorienting, but it is also central to what the game is trying to achieve. Gameplay, in the tra…1 found this helpful
Another shovelware asset flip. You know, I will give this one pass for being memorably terrible. You would never touch a hot stove twice right? Thats how this game feels when I see it in my library. Not just a regular sort of pain though. it's more like the feeling you get when you burn the roof of your mouth before eating a perfect pizza.1 found this helpful
+hook
dogwater art simulator i got from a random bundle
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