

ToledoVR
SomeDudes · 2017 · Strategy, Action, Early Access, Violent, VR
PC
6 user reviews50% · 6
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Screenshots
About ToledoVR
ToledoVR is a action/strategy game for the HTC Vive.
Play as a god from the top and fight as a hero on the ground.
Playable both in VR and on the PC simultaneously (local multiplayer).
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/557460/extras/map1.png
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/557460/extras/Spectator1.png
Play as a god from the top and fight as a hero on the ground.
Playable both in VR and on the PC simultaneously (local multiplayer).
Map 1:
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/557460/extras/map1.png
- Gametype: MOBA (Use waves of units to destroy towers and finally the enemy)
- Gamemodes: Singleplayer (vs AI), local multiplayer (1vs1)
Map 2:
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/557460/extras/Spectator1.png
- Gametype: RTS (Erect buildings and command units in real time)
- Gamemodes: Singleplayer (vs AI), local multiplayer (1vs1), local coop (survival mode)
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
This is a really awesome idea. It is similar to a 1v1 MOBA, except the VR player is a god. The VR player is then able to control a hero and join the troops on the field and fight against the PC player. Sounds awesome in concept. I have enjoyed playing it with my friends, however it is pretty bare bones and leaves a bit to be desired at the moment. It is an early access game, so that is to be expected. [h1]PC: [/h1]The controls and fighting style of the PC player are slightly clunky and difficult at times. All around just not very smooth. [i]Yet[/i]. Fingers crossed. And while the flying is a nice touch, and levels the playing field a bit, the animations of it are slightly comical. The flight controls are acceptable. [h1]VR: [/h1]As the VR player the bow mechanics leave a lot to be desired currently. The melee combat coupled with the movement (which is done via the trackpad) is not that effective or enjoyable. It seems to put a hastily made FOV blocker to reduce motion sickness. It works, but it's just a picture with a little hole in the middle, instead of the usual fading black. It was also kind of weird to see under it. But it served it's purpose. I hope that all of this change…6 found this helpful
Great game with promise, but right now the balance is off. It is like an assymetric MOBA. The problem with the balance is that the players can destroy towers without any need to kill the minions. As of this writing, as the PC player, you may fly to a tower and kill it alone before it kills you. I am sure with future balance patches this will not be possible and it will get much better. I am looking forward to how this game evolves and finally turns out.4 found this helpful
This game could be REALLY good! The concept is great ! But it has no smooth turning andit is very buggy (your avatar cant stand still, arrow grabbin nearly impposible, no attack sounds or on hit, oculus controllers are not positioned as they should be. I really hope they fix all this, polish the game a bit and i will come back to it in a heart beat! You can local coop RTs map or MOBA thats really cool! Please make this game great but until then i have to give a thumbs down...for now ! If this will be like smite having a baby with total war i would give you 60 bucks for sure !1 found this helpful
The game has obiously some issues as it is at a very early stage. But I love the concept and I would love to see more from these developers!1 found this helpful
Amazing concept. Asynchronous MoBA or RTS, sounds great right? But it's super unpolished, and hasn't had any progress in forever. It's pretty much the same as when I first got it on my vive og and I have the index now. Really imbalanced and both players can figure out how to cheese after a couple rounds. Graphics and UI are really bad. Gameplay is honestly really meh too, no depth just a basic moba and rts concept. Like I said it could be a great game but it feels more like a student project than a serious endeavour by a dev.
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