Trigonometric Mash

Trigonometric Mash

Hugh Perkins · 2026 · Procedural Generation, Precision Platformer, Runner, Side Scroller, Futuristic

PC
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About Trigonometric Mash

Slide and jump over the procedurally generated maps. Avoid the red blocks, or hitting the edge of a white block. Fast and furious. Are your reactions quick enough?

The map moves quickly to the left. You need to slide along the wide platforms, and jump over the red blocks, and over the barriers, to get to the end of the map. You can control the difficulty of the map by changing the speed, the number of red blocks, and the number of distractor white blocks. There are an effectively infinite number of procedurally generated maps available.

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