Whiskara

Whiskara

Holdact Games · November 20, 2024 · Early Access, RPG, Action, Adventure, Cats

Whiskara is free to play — no purchase needed. We track it so you know if that ever changes.

PC
Positive84% · 19
This game is free to play. Get it on Steam →

Screenshots

Whiskara price

Whiskara is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.

About Whiskara

Whiskara is an action role-playing game where Lyra has to stop the god Hypnos from taking over the world

Whiskara — game info

Platforms
Windows
Player modes
Single-player
Controller
Full controller support
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Jul 16, 2025
⠀
8 found this helpful
Recommended Jan 16, 2025
Well for what it is it's alright I suppose. Very short currently (I did everything in about 20 minutes) Dev mentioned a big update on the way which I will defiantly be checking out. Here's hoping this game continues. Edit: Seems the dev said the game is dead. That's alright I suppose, but you probably shouldn't buy it given that stance
6 found this helpful
Recommended Sep 7, 2026
Whiskara is a really charming little action RPG, and I immediately liked the idea of playing as a cat in a fantasy world. I play as Lyra, who discovers that her father has been cursed by the god Hypnos and has to set out to stop him. The setup is simple, but I enjoyed how quickly it gives me a reason to explore the world and start helping the people around me. The combat is straightforward, with light and heavy attacks tied to a stamina system. I liked having to think about when to use the stronger attacks because they consume much more stamina, while lighter attacks let me keep fighting for longer. It is not an especially deep combat system, but it works well for a small adventure and gives the encounters more structure than simply pressing the same attack repeatedly. One thing I particularly enjoyed is the speech skill system. Improving my speech ability can unlock alternative ways to handle certain quests and conversations, which gives the dialogue a little more importance. I liked that the game allows me to approach some situations differently instead of always following a single solution. The quest based saving system also means my progress is recorded as I complete objectiv…
Recommended Feb 8, 2026
fun enough, and with the pricetag of 0$ is even better. wish it was more fleshed out, but also reälise that it's easy for new creätors to get in over their head and be inclined to want to do more than they are capable of and have to give up or lose all hope of beïng good at anything (god knows i've done that several times, but eventually return). If the creator ever comes back to it and fleshes it out more with updates I would be excited, and potentially even willing to pay for it, because it clearly has good potential.
Recommended Jan 20, 2026
The game at it's current state is very buggy and can potentially break your game if a few things happen (I'll list below), but for the small price of free, it is passable. Not saying much but for the amount of "game" as of right now, passable is the only thing I can say for this experience I had playing for under an hour. Here are my gripes and interests within the current build, first the gripes. - Quest lines don't work as a typical system you'd come across in rpg's or games that have you completing tasks. Instead of getting a quest automatically through sequences, you must select your quest through unskippable diolauge while also hoping something doesn't bug (which luckily didn't happen to me but I can see a few examples of it happeneing if I did something wrong). - The story as it is, it's very much a story as you just get given a sword and told to do this thing until you gotta rescue someone of importance to you. I know this game was very ambitious at first but even a decent intro would do wonders for players to be invested to the story since right now it can be simplified to 3 simple sentences. You are a hero, go be good, save people. - Combat is very sluggish and feels pun…

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