場外人生

場外人生 (2019)

YuruOwO · August 6, 2019 · Casual, Simulation, Early Access, Indie, Adventure

Buy 場外人生 from Steam at $2.99 — the cheapest of 1 store we compare.

PC
Very Positive90% · 332
Best price
$2.99
lowest tracked $2.24
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Where to buy 場外人生 — official stores

Steam
Steam
Standard Edition · Steam
$2.99
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場外人生 price by region

場外人生 costs £2.49 in the United Kingdom, $2.99 in the United States, €2.99 in Europe (EUR), CA$3.89 in Canada, NZ$4.49 in New Zealand, A$4.50 in Australia, R$10.49 in Brazil and zł13.49 in Poland right now.

Cheapest 場外人生 offer in each region, in local currency
RegionBest priceOfficial storeKey shopStores
United Kingdom £2.49 £2.49 — 1
United Statesyour region $2.99 $2.99 — 1
Europe (EUR) €2.99 €2.99 — 1
Canada CA$3.89 CA$3.89 — 1
New Zealand NZ$4.49 NZ$4.49 — 1
Australia A$4.50 A$4.50 — 1
Brazil R$10.49 R$10.49 — 1
Poland zł13.49 zł13.49 — 1

Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.

Screenshots

About 場外人生

前言



這是一款由我一個人製作的遊戲,
從設計到程式維護都是如此,
最先要感謝所有參與製作的玩家們,
是你們的回饋讓遊戲能夠不停地修正和優化、逐漸成長至今,
在開發上,我盡可能的減少了素材和資源包的使用,
維持遊戲性的原汁原味,
這讓場外人生變成了一款幾乎純文字的遊戲,
對於喜歡華麗畫面和衝擊性內容的玩家來說,
遊戲可能缺乏了點魅力,
但如果你喜歡沙盒觀察、經營養成、文字模擬類的遊戲,
找個夜深人靜的夜晚買下來細細品味,
我想還是能找到一些樂趣的。
(っ´ω`c)

沙盒



沙盒是這款遊戲的副標題,
指的是遊戲中有許多可以獨立互動的系統,
裏頭的每個NPC會有各自的發展與成長行為,
譬如生老病死、結婚生子、升遷投資......等等,
製作的目標是讓NPC能執行所有玩家可以辦到的事情,
而不同國體的國家會嘗試交流、衝突、探索和擴張,
整個經濟體則會不停地來回循環、景氣變化,
玩家和人物的投資也會實際參與到經濟循環當中,
即便沒有玩家的參與,整個世界仍能自主運行、生生不息。
(っ´ω`c)

人生模擬器



人生模擬則是遊戲的主題,
玩家能以一個自訂人物的視角去觀察、參與這個世界,
有些人含著金湯匙出生、有些人被棄養在貧民窟、
有些人家庭幸福、有些人父母離異、
有些人仕途順遂、有些人顛簸流離、
有些人福星高照、有些人生不逢時,
更多的時候,角色是和自己對抗的,
努力程度的行為、放鬆心情的域值、家庭關係與人際的維持,
職業的變化與升遷、能力與專業的培養,
少年時期的時光分配、中老年後的體力維持,
事業起飛時的投資、買房、擴張勢力、征服世界......,
人不會平白無故的成功,每個人都只能成為自己想成為的人,
場外人生一直是秉持著這個原則去製作的。
(っ´ω`c)

幽默而真實



幽默而真實是遊戲製作的原則方向,
遊戲中有不少無厘頭的事件,
對於Get到梗的玩家來說,或許能會心一笑,
但與此同時,遊戲的核心架構則盡可能的保持了真實與深度,
有限的時間和行動力難以在人生中進行完美分配,
成家立業後的生活費、子女的養育費、中年後的健康開銷,
一層又一層的社會階級、難以掌握的行動系統和情報,
變數眾多的家庭與人物、糾葛不清的人際互動,
不停變化的市場走向、無法控制的國際情況,
以及角色自己老是放鬆打混、不思進取,
甚至天生素質低落、讓玩家感到無藥可救,
和真實的人生一樣,多數角色會無頭亂竄好一陣子,
但與其不同的是,身為玩家的你或許可以多次嘗試,
替角色找到完美的出路,所謂人生的攻略。
(っ´ω`c)

長期的製作



從製作開始的那一天,
這款遊戲就成為了我生活上的重心,
不停地重製、添加新內容,
發布完後總是沒有玩家、感到難受沮喪,
但不久又會重新振作繼續開發,
做完了又覺得前面添加的內容其實挺糟糕的,
於是乎又投入其中,
開發、重製、發布、沮喪、振作、開發、重製、發布......
這樣的循環已經成為了我的日常作息,
內容不停的增加、不停地優化,
看到遊戲逐漸成長的樣子讓我著實有成就感,
雖然發布的時候通常會失落一陣子,
但長久下來總是能得到一些來自玩家的回饋,
然後藉此繼續優化並添加更多的新內容,
我喜歡這款遊戲,也期待著這樣的開發循環能持續下去,
相信有天,遊戲真的能夠變得有趣,讓人投入其中感到驚艷。
(っ´ω`c)

不忘初衷



遊戲的開發已經超過一年了,
實際的工作量或許只有短短幾個月,
而現有的內容仍舊相當糟糕,
對於多數玩家而言,
這或許是款難以理解的文字小品遊戲,
上頭介紹到的內容大部份也只是點到而已,
有些只是原型、簡陋而不容易探索,
對於帶入感不強的玩家,
遊戲可能就是一堆跑動的文字,
製作的過程我總是會花時間來優化並解決這些問題,
但隨著製作總會有些迷失,
不論如何打磨,遊戲終究沒辦法讓所有人都滿意,
開發上愈是想添加更多的內容,就可能會疏忽更多的細節,
遊戲未來的樣貌,似乎也只有自己才能想像的到,
每當自我質疑到達一個高峰時,
我才會回想起自己做遊戲的初衷,
「想做出自己心目中的理想作品」,
當這個念頭回到心頭上後,開發總能繼續下去,
我想,要是有天遊戲能順利地完成開發,
即便不大可能成為主流遊戲,
但只要有個玩家能在其中找到一些樂趣、消磨一些快樂的時光,
那我就心滿意足了。
(っ´ω`c)

場外人生 — game info

Platforms
Windows
Player modes
Single-player
PC Game Pass
Not included

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Recommended Aug 29, 2019
i don't know how to play it. maybe it is a little hard to freshman.
4 found this helpful
Recommended Jul 18, 2021
長生不老不是夢
3 found this helpful
Not recommended Mar 28, 2020
蠻無聊的
1 found this helpful
Recommended Aug 29, 2019
Just try it
1 found this helpful
Not recommended Nov 6, 2021
ui差劲
Recommended Jul 14, 2020
世界观很宏大,想法也挺不错的,但是我想说的事周期时间真的太长了,长到有点离谱,相比之下我们能操控能左右人物的时间少的可怜,就比较体会不到那种成就感,建议一次周期的时间短一点,可能一次周期5个事件,才能让玩家有点参与感

Community reviews

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