

Lumina (2019)
Gem Rose Accent · October 9, 2019 · Adventure, Indie, Action, Puzzle, Simulation
Buy Lumina from Steam at $14.99 — the cheapest of 1 store we compare.
Where to buy Lumina — official stores
Lumina price by region
Lumina costs £11.39 in the United Kingdom, €12.49 in Europe (EUR), $14.99 in the United States, $14.99 in Georgia (USD), CA$17.49 in Canada, NZ$18.49 in New Zealand, A$21.50 in Australia, R$28.99 in Brazil and zł53.99 in Poland right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £11.39 | £11.39 | — | 1 | |
| €12.49 | €12.49 | — | 1 | |
| $14.99 | $14.99 | — | 1 | |
| $14.99 | $14.99 | — | 1 | |
| CA$17.49 | CA$17.49 | — | 1 | |
| NZ$18.49 | NZ$18.49 | — | 1 | |
| A$21.50 | A$21.50 | — | 1 | |
| R$28.99 | R$28.99 | — | 1 | |
| zł53.99 | zł53.99 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Lumina

Lumina is a first person puzzle game where you use lasers to escape a pyramid!
As an archaeologist in 1920, you find an enormous forgotten pyramid in the desert, the lost pyramid of Ka-Nefer. After setting camp nearby, you decide to start the exploration. It is too late when you realize you got trapped in the pyramid!
The only escape are locked gates that open with colored light. You will have to use your skills to combine, split and reflect beams of lights using mirrors and prisms, while avoiding the ancient dangers that are buried deep in the pyramid.
Will you manage to steal the hidden treasures and make it out alive without awakening the dark forces that were meant to remain forgotten?
WHO IS THIS GAME FOR?
Do you enjoy games such as The Talos Principle, Portal, The Turing Test, Q.U.B.E. and The Witness? Then Lumina is right up your alley!
IS THERE A STORY?
Yes, the game includes a story inspired by H.P. Lovecraft's works and two endings depending on how you behave.
WHO IS MAKING LUMINA?
Lumina is being developed by Gem Rose Accent, a small indie studio from around the world (UK, France, Singapore).
FEATURES
- Solve the puzzles left by an ancient civilization using mirrors and prism to combine, split and bounce beams of light.
- Explore the lost pyramid of Ka-Nefer. Delve into the depths of the pyramid and uncover the terrible secrets of the pyramid.
- 18 Handcrafted levels of increasing difficulty to put your mind to work. Will you manage to uncover the game's additional secret levels and hidden areas?
- Danger increases as you go deeper and deeper in the sealed tombs.
- Two endings, depending on your behavior as an archeologist.
- Secret scorpion AI technology to give extra life to the scorpions in the desert

Lumina — game info
- Platforms
- Windows, macOS
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
It started out as an okay puzzle, probably a bit easier than expected. But later levels are just terrible. There's too much running back and forth, there's stupid snake mechanic, and there are jumpscares too which totally ruin the relaxed atmosphere that was there for the first 10-12 levels. Oh, and lighting on those levels is totally off the mark: it's easy to miss a prism or a mirror and then wonder why you just don't have enough pieces.
not a fan of the game the puzzles were very fun but i despise the snakes mech with a passion not to mention the when u get bitten by them a loud screech emanates from yr headset and u cant turn it down the story is fantastic if the snake mech wasn't there or was improved on id recommend but i had to force my way to complete it the snake mech on using yr breast just to use the laser in the snake pit was difficult i had to stare at my character breasts just to know where the laser was 1 slip up and you get 1 loud screech from the snakes
Nice light mixing puzzler. However, doesn't play well on the Mac, freezing often, for 3s or so. Early puzzles can be quite difficult, until the color mixing and splitting of light is understood. Later puzzles are sometimes refreshing, sometimes tedious with all the moving of mirrors and prisms to control doors. In the end I lost patience with the freezing and tedious puzzles, but grant that others may have a better experience.
Super rad puzzle game! Egyptian, lasers, mirrors, mummies, jump scares... what's not to like? The movement controls need a little bit of work - it's just a bit too fast & I had to break my playtime up into segments because I was getting motion sick. But apart from that, it's a lot of fun.
IF you love puzzle type games, then download this one! Granted, it's not a story driven dribble; it's a Puzzle Game...period. The main objective is to guide light to different targets by use of reflectors, and that about explains the entire game. I found the sounds and music Fit The Game so much so that it sort of blends into the game perfectly. It doesn't distract in the least and seems to fully heighten the overall experience. I believe there are 18 levels, I just finished level 16 and have 16 hours into the game so far. That said, it is Well Worth the 15 bucks asking price. The game ran smooth and I didn't come across any hiccups. THE ONLY PROBLEM: Try to remember that Once You Start A Level...Make sure that you finish it before exiting the game because it doesn't matter how much you have accomplished on a level, if you exit before completing it...You will Start At The Beginning of that level the next time you continue the game. OK...Nuff talking, I've got to start level 17!
A nice puzzle game with lasers, color combinations and an egyptian setting, but with something to refine. Good: - puzzles are well built - the story is intriguing - the environment is credible Bad: - usage of mirrors requires sometimes to struggle with the environment and the cameras, despite the possibility to look towards the beam - the snakes introduce a nice variant for puzzles, but the way you get rid of them should be refined, many times you just end up getting bitten despite doing the right stuff - last room is way too long and not perfect as previous puzzles, at some points it looks like you need more mirrors than you have and you need to be "creative". The last section is a bit too much random, you have to go back and forth to fix the number of mirror you use, because you'll need to count them carefully to get to the end. I can see the purpose of the designers, but it gets annoying after a while. Overall, if you like puzzles, I can recommend it for half its price. Apart from the very final, the rest of the game is well built and entertaining.
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