

Swift Attack
M.games · 2022 · Third-Person Shooter, Wargame, Shooter, 3D, Third Person
PC
3 user reviews33% · 3
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Screenshots
About Swift Attack
In 2035 Insurgents Take over a middle eastern country and launch nuclear strikes on the Global Alliance Forces in the nearby countries.
You are dispatched to locate and destroy the remaining missiles before they strike again.
You face Different enemies in the deserts of the middle east.
This Game is an homage to the old third person shooters of the 90s.
The Game is made with Unreal Engine 4, It is a Military third person shooter where you fight intelligent AI that can take cover when shot at, you can pickup weapons dropped by the killed enemies, you can carry 3 weapons.
In the game you should complete missions like locating and destroying weapon caches and Missiles.
You are dispatched to locate and destroy the remaining missiles before they strike again.
You face Different enemies in the deserts of the middle east.
This Game is an homage to the old third person shooters of the 90s.
The Game is made with Unreal Engine 4, It is a Military third person shooter where you fight intelligent AI that can take cover when shot at, you can pickup weapons dropped by the killed enemies, you can carry 3 weapons.
In the game you should complete missions like locating and destroying weapon caches and Missiles.
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
The game looks very pretty, which it should in UE4. Unfortunately, the third person view is way more annoying than useful. If I could aim down iron sights, I would enjoy this more. There is no story to speak of, just a list of targets to destroy. The protagonist has a skull on his jacket, so I guess we are the baddies? https://youtu.be/I9_QhmBglD48 found this helpful
Pros: Good graphics Things look realistic Watch the game play: https://www.youtube.com/watch?v=gIvWWcdLUac Cons: 1. 3rd person view is not helpful. 2. Sniper rifle does not give any better sight. 3. Once the enemies starting shooting, there is no escape, they run extremely fast and hide in the terrain. Even when you are at a high mountain, the enemy can easily shoot at you and there is no advantage of being at high ground. 4. The character is alone and has very limited weapon supply and no easy way to replenish. 5. When the game starts after checkpoint/save, the character is often left in precarious situation and the game becomes unplayable. 6. Mission objectives are not shown clearly with no guidance at all during the game play. 7. When enemies have to appear that far why not give the character a binocular or a long range rifle with cross-hair sight.3 found this helpful
Actually not too bad,some room for improvement but not too bad for a simple time killer.
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