

Bouncers
Dylan Kreisberg · August 1, 2023 · Action, Casual, Arcade, Bullet Hell, 2D
Bouncers is free to play — no purchase needed. We track it so you know if that ever changes.
Cheapest Bouncers keys — keyshops
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Screenshots
Bouncers price
Bouncers is free to play — there is no purchase price, on Steam or anywhere else we track. We keep watching it, so if it ever stops being free the price history on this page will show when that happened and what it changed to.
About Bouncers
Bouncers is a fast-paced retro action game where you dodge an ever-multiplying array of enemies like bouncing balls, tracking asteroids, and point-stealing thieves to climb the leaderboard. Master precise dodging with slow-motion assists and powerups as the difficulty ramps up, competing for the top 5 spot across multiple difficulty levels.
Short Description
Bouncers is a single player retro styled action game that has you avoiding enemies to climb the leaderboard. The bouncer will bounce around the screen in random directions and multiply over time, but more enemies for example the asteroid will appear.
The Mini Square
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2517800/extras/Mini_Square.gif
The Mini Square (creative name huh?) will follow you forcing you to constantly move as you avoid all the other enemies.
The Bouncer
The Bouncer (The names get more creative I promise) bounces off the edges of your screen and can switch directions at any bounce.
The game starts off easy with 1 Bouncer but multiplies as your score gets higher. 1 Bounce = 1 point * multiplier.
The Asteroid
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2517800/extras/Bouncers_avoid_asteroid_gif_1.gif
The Asteroid (See? More creative huh?) spawns every 10-15 seconds and will track you. Juke it to avoid it!
The Dahser
https://shared.akamai.steamstatic.com/store_item_assets/steam/apps/2517800/extras/Dasher.gif
The Dasher can spawn more than once at a time in any location across your screen. They will face a random direction and charge until it leaves the screen.
The Thief
If the thief spawns, it will go faster than the mini square!
If you get hit by it, it will take some of your points!
Avoid it for 30 seconds and it will de-spawn.
Slow Motion
When an enemy gets close to you, other than the mini square, it will trigger slow motion putting a red vignette smoothly faded onto your screen and slow motion will activate so you can be precise when dodging.
Collect Powerups
Powerups will help your run last longer! Collect powerups like +1 Life, Shield, Star, Purge, and Speed!
Healing
Healing is handled by a random chance of health packs or passive healing!
Health Packs:
Collect health packs to heal instantly!
Passive Healing:
Avoid damage to continue healing!
Health Zone:
The health zone can spawn randomly, stay in it and it will continue healing you!
Leaderboard
Compete on each difficulty to get on the top 5 leaderboard!
Key Settings / Fun Options
Movement
Mouse Controls (Strongly Recommended):
- The player moves smoothly towards your mouse.
- Most recommended for beginners
WASD/Arrow Keys:
Snappy movement using WASD or the arrow keys
Rainbow Bouncers
A toggle to have every bouncer spawn as a random color
Special Thanks
Special thanks to my best friend George N. for coming up with some of the ideas in my game. He is in the credits section for the ideas he came up with.
Backstory
Well the short reason why this exists is my computer science teacher. But here is the long story:
I was a freshman in high school (at the time I'm writing this, I’ll be a sophomore) at 14 years old. (I turned 15 6 days ago at the time I’m writing this, July 16 2023) I recently finished a project I started the year before using python. I didn’t have to do any of the labs, I was way ahead of everyone, they were learning python and I learned it in 5th-6th grade. But since I was not working on anything, I started failing. I talked to my computer science teacher and he said for me to make another project with something new, he needed to challenge me. So I decided to learn 2D game development with Pygame. Pygame was nice, I learned it in 2 days on vacation, but following a tutorial was not enough, I wanted to prove to myself I knew something. I decided to recreate pong but then I wanted my own original idea. So I made the first version of Bouncers, called “Dodge Lines” I know it’s terrible. But it is a concept I had in mind for a few years. I worked on the game way too much and also during class and adding constant updates. 47 days later, I had 46 releases of my game on GitHub. I loved it, but I was limited by pygame and wanted to learn Unity. Surprisingly it was easier. I remade Bouncers from scratch. Remade almost every feature and improved it. I upgraded the graphics an insane amount because Unity is insanely better. And then for about half the school year, I worked non stop in and out of my classes. I would be walking in the halls to
my next class working on my game with my gaming laptop in hand. Eventually I polished the game and added so many new features, I thought of putting it on here. Finally, after a long time, I am putting my dream game on Steam. I made some changes like technical stuff with the leaderboard and achievements so I guess that not all of this was made by a 14 year old, but I don’t think it matters too much anyway. Credit goes to my computer science teacher, hopefully he has steam because I am giving him a free copy. Thank you for reading this and showing interest in Bouncers, it really means a lot.
Bouncers — game info
- Platforms
- Windows
- Player modes
- Single-player
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
⠀7 found this helpful
Graphics? Just the necessary/10 Check if u can run your OS properly Gameplay? 9/10 It's REALLY intense and fast XD. Newcomers can take some time to get used but it's so fun when you know what you are doing in the middle of the chaotic gameplay from this game XD Sound? 9.5/10 Really cool SFX and Sticky BGMs but some people might think a bit repetitive, idk if u think like that, Its good LOL Time Killer? 10/10 Sometimes you can REALLY lost track of how much time you've spent in some sessions in this game XD Overall: 9.75/10 :D This game REALLY deserve your "Test Drive" lol2 found this helpful
Bouncers is a really fun game with great features, including having the option to move with WASD (Or Arrow Keys) and mouse cursor, it also has functional leaderboards for ever single game difficulty and the UI design is Amazinggg.1 found this helpful
Very good, many features and mechanics, great detail, overall great gameplay and marketing.1 found this helpful
Bouncers is a minimalist, retro-styled game with the premise of avoiding enemies or "meteors" as they are referred to in the achievements. As of now, I have less than half an hour played, with 5 achievements, however, I believe this game embodies the true aspect of an Indie game. This is made by a small-time high-school student with great potential, and has the capacity to become something. The game-play is simple, as the player controls a red cube at first to navigate the screen while being simultaneously being chased by many types of other-colored squares. The movement is controlled by mouse movement, and could be returned to WASD/Arrow Keys in the settings. The objective is to survive as long as possible, with achievements being unlocked as you play the three difficulties. The achievements vary in ease of acquiring, and some are arguable harder to get. Customization is limited, as this WAS made by a dude in his mom's attic. The player can customize their icon after getting achievements, which unlock simple images. This is to be expected, as there isn't necessarily room in the budget to hire a designer/use 3D visuals currently. Now, this could change in a future update, or when s…
*Bouncers* is a retro-styled, single-player action game that revolves around simple but addicting gameplay: avoid enemies, climb the leaderboard, and see how long you can last as the screen fills up with bouncing obstacles. At its core, the game is about quick reflexes and survival, with the added thrill of climbing up through the ranks as you dodge increasingly difficult enemies. The gameplay starts off easy enough, with just one "Bouncer" (the main enemy) bouncing around randomly on the screen. As your score increases, the challenge ramps up as more enemies—like the asteroid and the Thief—start to appear. Each enemy comes with its own unique mechanics, such as the Thief speeding up and taking your points, or the Asteroid tracking you, forcing you to juke it out. The action is fast-paced, and you’ll constantly be on your toes as enemies multiply, making survival all the more challenging as you progress. One of the standout features of *Bouncers* is its "slow motion" mechanic. When an enemy gets close, the game enters slow motion, helping you make more precise dodges. It’s a satisfying feature that adds some intensity and tactical thinking to the game. You can also collect power-…
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