

Ryuu's Sin - A Bara Stealth Game
Male Doll · 2026 · Action, Adventure, Simulation, Nudity, Sexual Content
PC
2 user reviews100% · 2
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About Ryuu's Sin - A Bara Stealth Game
In the Kawa Village, Ryuu trains under the rugged Shion and uncovers brutal secrets. Alongside his loyal partner Toru, he faces the ruthless Kurogane. Muscle, stealth, and raw desire clash in this 18+ bara RPG Maker MV adventure. A Stealth System;Field Skills (shuriken, rope, lighting bomb, katana attack);4 beefy bara;2 Datable Guys with different endings, including bad ones;5 Different Endings;9 H-scenes;
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What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
💬 Review Update (Post-Patch) Update: The developer has patched the major game-ending bugs described in my original review. I replayed the game after the fixes and was able to complete playthroughs without the progression blockers that previously made the game unreliable. The developer also states that the latest patch adds full controller support. I have not retested controller functionality yet, so my controller notes below reflect my earlier experience and are pending verification. Finally, the patch added a way to check your affection level with the two main characters, which meaningfully improves route clarity. 🎮 Gameplay & Genre Ryuu's Sin is a notable departure from earlier Male Doll titles. Instead of leaning on direct combat, this game is built around evasion and stealth, which I appreciated. Enemies patrol predictable routes, maps are compact, and once you understand how invisibility works, you can bypass most encounters by timing movement and sprinting through danger zones. It becomes fairly easy after that realization, but the shift in focus makes the gameplay feel fresher than past Male Doll releases. Controller support was very limited in my original playthro…5 found this helpful
The art is great, so story is classic and intriguing Not sure what the right panel is for - it only contains the character full body pic and is useless Well balanced difficulty and the level's length The missions look too repetitive I wish it was longer and more non-linear with different endings. I've tried to side with the "bad" guy the whole game, but couldn't. That's actually problem with all similar games - when you want to do something vicious in the plot, the game doesn't even give you such options. It used to be possible in old Japanese Bara games (those from 200x).3 found this helpful
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