

Recompile
Phigames · August 19, 2021 · Exploration, 3D Platformer, Adventure, Indie, Metroidvania
Buy Recompile from Steam at $1.99 — the cheapest of 18 stores we compare.
Where to buy Recompile — official stores
Cheapest Recompile keys — keyshops
Keyshops are third-party marketplaces — keys are resold and can be region-locked or a different edition. Check the listing's region & edition before buying.
Some store links are affiliate links — playze may earn a commission at no extra cost to you. It never changes the price you pay, and the cheapest option is always shown in the Best price box above.
Recompile price by region
Recompile costs £1.70 in the United Kingdom, €1.98 in Europe (EUR), $1.99 in the United States, zł9.13 in Poland, $10.49 in Georgia (USD), R$12.57 in Brazil, CA$20.13 in Canada, A$24.19 in Australia and NZ$24.79 in New Zealand right now.
| Region | Best price | Official store | Key shop | Stores |
|---|---|---|---|---|
| £1.70 −86% | £12.43 | £1.70 | 5 | |
| €1.98 −90% | €1.99 | €1.98 | 19 | |
| $1.99 −90% | $1.99 | $2.25 | 18 | |
| zł9.13 −87% | zł71.99 | zł9.13 | 3 | |
| $10.49 | $10.49 | — | 1 | |
| R$12.57 −73% | R$45.99 | R$12.57 | 2 | |
| CA$20.13 −20% | CA$20.13 | — | 2 | |
| A$24.19 −20% | A$24.19 | — | 2 | |
| NZ$24.79 | NZ$24.79 | — | 1 |
Each row is a real price from that region's own stores, not a currency conversion, so the figures are not directly comparable. Switch regions in the header to shop the one you buy in.
Screenshots
About Recompile

Witness the birth of sapient AI in this sprawling atmospheric hacking adventure.
Combining Metroidvania progression with non-linear exploration and gameplay. Recompile challenges players to explore, fight, hack, and survive. Discover the many secrets beneath ancient digital landscape and prepare for system-wide reconfiguration.
The game’s entire narrative takes place within 1 second of real time.
Delve into the ancient, sprawling ruins of the Mainframe and discover a range of traversal abilities to help you on your journey towards attaining true sapience.The game has multiple endings based on the players actions; you can repair systems, restore lost data, hack or destroy enemies, all whilst uncovering the truth about the Hypervisor and the original purpose of the Mainframe.
The inhabitants of the Mainframe are strange and diverse, and many are found to be inherently hostile. A full complement of powerful weapons and abilities are available to help you survive, defend and destroy.
Many environmental features, such locked doors, forcefields, elevators and even enemy spawning systems are all powered by intricate, interconnected logic gate circuitry.Nothing is hardcoded, everything is systemic, and all fully exploitable.
Logic gates can be freely inverted (and reverted), allowing puzzles or other threatening obstacles to be peacefully and safely bypassed. Even the inhabitants themselves can be tampered with, their programming changed to follow the player’s commands.
The story explores everything from machine sentience to the nature of choice.Life and death. Chaos and determinism. Sentience and sapience. Intelligence exists in many forms. In this dying world, one must explore all possibilities. Observe and respect all perspectives. Only then, can we truly survive.
Games that inspired us:
Axiom Verge, Hollow Knight, Ori and the Blind Forest, Zelda: Breath of the Wild, Rime
Recompile — game info
- Platforms
- Windows
- Steam Deck
- Verified
- Player modes
- Single-player
- Controller
- Full controller support
- PC Game Pass
- Not included
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
[h1] Platformer with plenty of exploration that will not always hold your hand. You have to look around to find THE WAY *knuckles chuckles*. Gameplay is set in dark cybernetic environment where as lone program you have to recompile the E.X.E. process. Gather new power ups as you play allowing for further exploration. Level design allow for a bit of freedom but not too much. Involve in shooting to get rid of corrupted programs, scripts, etc. Overall calm ambience and original idea. Good for single playthrough. [/h1]8 found this helpful
Combat is so unenjoyable that I just can't finish it. Spent little over an hour getting to know this game, seems cool on the surface. Enjoyable puzzles and concept. After combat gets introduced you get whiplash from how fast your crosshair is moving, so you adjust it (normal, I guess). Once you're in the first area there's more combat and you quickly realize the enemies are dodgeable ONLY if you're zipping around with your dash ability. Once you're aiming your weapon you're relying on lucky timing between their shots. First area's boss is unbeatable without a cheese as far as I can tell. Not worth finishing.2 found this helpful
Very cool story that you have to piece together from the messages and logs, but first let me get some explain what I didn't like about it. The controls are ok, if not for some annoying traversal issues where you could fall through a tiny hole in the ground that is almost invisible and lose progress. The combat is simplistic and there are very few enemies through out that the game feels almost empty. The worst part about Recompile are the falls in some areas, someone forgot to code in a limit where after you fall you can restart, nope in those areas if you fall you can keep falling for like 10 or 15 seconds before you die and restart, I thought that was a baffling decision. Despite the issues, I still recommend the game, I loved the story, aesthetics, music and the atmosphere, it's the closest game I've ever played to TRON, which is my favorite sci-fi movie since childhood. So, to sum up, a good story, aesthetics, music and atmosphere, some annoying design decisions that are not enough to spoil the experience, over all a solid 7/10.
[h3]"Can a machine truly be alive? And possess self-awareness?"[/h3] The answer is yes
This game is hard difficulty. It may has potential but i don't recommend it.
Recompile is an ambitious 3D Metroidvania that transports players into the depths of a decaying digital ecosystem, crafting an experience that is as philosophical as it is action-driven. Developed by Phigames and published by Dear Villagers, the game takes place entirely within a vast, corrupted supercomputer known as the Mainframe. You assume the role of a newly awakened program—an emergent intelligence navigating a fragmented system filled with malfunctioning subsystems, hostile security constructs, and the enigmatic presence of a higher governing entity. Rather than relying on conventional fantasy or sci-fi tropes, Recompile grounds its narrative and mechanics in themes of artificial consciousness, digital entropy, and systemic control, giving it a conceptual identity that stands apart from many entries in the genre. The structure follows familiar Metroidvania principles but adapts them into a fully 3D space. Exploration is central to the experience, with interconnected sectors branching outward in multiple directions. Initially, your abilities are limited, restricting movement and access to certain areas. As you explore and recover fragments of lost code, you unlock traversal …
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