10:59

10:59

Beshbarmak games · 2024 · Horror, Walking Simulator, Psychological Horror, Psychological, Atmospheric

PC
Mixed69% · 158
Best price 70 All-time low
$1.79-70%
$5.99⭐ lowest tracked
Steam Buy at Steam

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Steam
Steam
Standard Edition · Steam
-70%
$1.79
$5.99
Buy

Screenshots

About 10:59

What happened? Why did you end up in this house? Who is that boy? Why were you subjected to such terrible experiences? Is life unfair, or do you still deserve it?
Wander around the house in an oppressive and scary atmosphere. Look for the objects and pay attention to details. Solve simple puzzles. All this will help you find out what happened at 10:59.
1. There are no saves in the game - this is done intentionally so that you get vivid emotions in one session. Don't worry, you can't die in the game and we didn't pursue the goal of stretching out the gameplay into two hours.
2. Average time to complete the game: 30-60 minutes
3. The game is a walking simulator.
4. Hidden objects.
The game features machine translation into the following languages:
- French
- German
- Spanish
- Portuguese (Brazilian)
- Chinese (Simplified)
- Korean
- Polish
- Japanese

What Steam players say

Recent verbatim reviews from Steam — separate from playze.io community reviews below.

Not recommended Jul 19, 2026
Generic short horror game. It contains quite a lot of AI images, also it does a horrible job of telling the player what he is supposed to do, especially at the beginning.
2 found this helpful
Recommended Jul 24, 2026
10:59, developed and published by Beshbarmak games, is a compact psychological horror title that understands the value of simplicity. Rather than presenting players with an elaborate mythology or sprawling narrative, the game confines its terror to a single location and a deeply unsettling situation. You awaken in your home after a night of heavy drinking, only to discover that something is terribly wrong. A child wanders the house, reality begins to bend, and the line between memory and nightmare gradually disappears. The game's premise is intentionally minimal, allowing players to uncover the truth at their own pace. Much of the experience revolves around exploring the house and observing the subtle changes that occur as the story progresses. Every room carries an uncomfortable atmosphere, transforming an otherwise ordinary environment into a place filled with tension. The developers wisely avoid overexplaining events, instead allowing players to interpret much of what they witness. This ambiguity gives the game an additional layer of intrigue, particularly for those who enjoy psychological horror that lingers in the mind after completion. From a gameplay perspective, 10:59 kee…
1 found this helpful
Recommended Jul 26, 2026
This is a very short, horror game that is easy to complete and lasts around 30-50 minutes depending on how long you take looking around. I am fond of these short horror games. Nice to just sit back on the couch and enjoy a short horror ride. Like going on a ghost train or something. Recommended if you are the same, not if you want or expect a longer, deeper experience. A couple of pounds/dollars on sale is a fair price, I think. Absolutely loved the Art on the walls, and a note to dev that it would be great if we can have a Gallery after completing the game just to look at the Art. I'm a big fan of dark, horror Art.
Not recommended Jul 2, 2026
It's a little....... a lot of..... it's.....not too..... not too good
Recommended Jul 1, 2026
This was a pretty decent game. Made a decent video. Very short though, which is why I refunded. May be checking out other games from this developer. Check out my gameplay here: https://youtu.be/tFpnEJz4ZT4
Recommended Jun 6, 2026
10:59 was a game that I genuinely enjoyed from start to finish. The game isn't particularly long, but honestly, I think that's one of its strengths. It tells the story it wants to tell without dragging things out, and it keeps the tension up the entire time. The atmosphere is creepy, the story is unsettling, and by the end, things get a little unhinged in the best way possible. The scares were also well done. There are plenty of jumpscares throughout the game, but they never felt overused. Combined with the atmosphere, they kept me on edge for most of the experience. One thing I really appreciated was the puzzle design. The puzzles require you to pay attention and figure things out for yourself, but they're not so difficult that you end up wandering around for an hour wondering what you're supposed to do next. It felt like a good balance between challenge and progression. From a technical standpoint, I had no issues during my playthrough. The gameplay was smooth, everything worked as expected, and I never ran into anything that pulled me out of the experience. I played this one live on stream, and the full playthrough took about an hour and a half. That said, a good chunk of t…

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