

Home_0
Mike Ten · 2024 · Psychological Horror, Hidden Object, Walking Simulator, Horror, Surreal
PC
Mostly Positive76% · 83
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About Home_0
You are trapped in a memory of your past. Observe your surrounding carefully to end your nightmare. Keep an eye out for anomalies to advance your day, or get trapped in an endless loop. Estimated play time 30 minutes to 2 hours. Home_0 is a phycological horror where you play as 9-year-old boy relieving his memories on the most horrifying week. Help yourself to get rid of the anomalies in your memories by choosing the right choice.
RULE
The rule of the game is simple:
If you find anomalies, exit from your house.
If you don't find any anomalies, go to sleep
Choose correctly to progress a day. Get it wrong and you will restart from day 1.
Get to day 10 to reach the conclusion.
FEATURES
RULE
The rule of the game is simple:
If you find anomalies, exit from your house.
If you don't find any anomalies, go to sleep
Choose correctly to progress a day. Get it wrong and you will restart from day 1.
Get to day 10 to reach the conclusion.
FEATURES
- VHS style retro graphic
- Story-Rich
- Multiple Endings
What Steam players say
Recent verbatim reviews from Steam — separate from playze.io community reviews below.
I'm a big enjoyer of anomaly games. I'll play just about any of them, with the intention of seeing every anomaly. Unfortunately, as far as anomaly games go, I just don't think this is a good one. It's difficult, but not in a fun way, it's rather difficult in an annoying way. Several things that clearly seem like an anomaly are actually story. It's impossible to know what's story and regular anomaly up front. Other anomaly games also have story events, but they make it clear up front what counts as anomaly vs story (like The Cabin Factory, and Who's At The Door, for example). A decent amount of anomalies are ridiculously difficult to spot too, like adding an item to a stack of items that blends in, or tilting something just a few small degrees. The graphic style also makes it really difficult to see some changes. Another thing is that if you close the game, then open to play it again later, everything is reset. All anomalies you've seen are as if you never saw them, and will have equally high chance to show up again as before. One really nice thing anomaly games do is to prioritize unseen anomalies, and this game supposedly does that too, but only until you restart the game (fully …4 found this helpful
I wanted to throw myself off the balcony the third time I reset on the ninth night BUT it is a pretty fun anomaly game if you have the patience for it1 found this helpful
not a good anomaly game
Home_0 is a compact psychological horror game developed and published by Mike Ten that proves an unsettling atmosphere can be more effective than constant action or elaborate scares. Built around a simple but clever concept, the game traps players inside a recurring nightmare where escaping depends entirely on their ability to notice subtle changes within a familiar environment. Rather than overwhelming players with enemies or complicated mechanics, it creates fear through uncertainty, observation, and the growing realization that even the smallest detail may determine whether progress continues or everything starts over. Its relatively short playtime keeps the pacing focused, delivering a complete horror experience that respects the player's time while maintaining tension from beginning to end. The core gameplay revolves around carefully studying each room for anomalies. Every successful loop requires players to determine whether the house has changed before deciding to leave or return to bed. This mechanic sounds straightforward at first, but it becomes increasingly demanding as more deceptive environmental changes begin appearing throughout the game. Objects may shift position,…
Devs, great anomaly game. May I make a suggestion tho: put a checkpoint at day 5. Starting from day one after reaching day seven is just NOT fun. Thanks!
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